D20r:Spells

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(E)
(animate dead)
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   | eternal =  
   | eternal =  
}}
}}
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===animate dead===
+
===Animate Dead===
{{d20rSpell
{{d20rSpell
   | name = Animate Dead
   | name = Animate Dead
   | desc = Animation, Eternal, Necromancy
   | desc = Animation, Eternal, Necromancy
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   | class1 = Sorcerer
+
   | class1 = Eternal
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   | class1level = 4
+
   | class1level = 2
-
   | class2 = Undeath
+
   | class2 = Thanaturgy
   | class2level = 3
   | class2level = 3
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   | class3 = Wizard
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   | class3 = Undeath
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   | class3level = 4
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   | class3level = 3
   | time = 1 standard action
   | time = 1 standard action
   | range = Touch
   | range = Touch
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''Zombies:'' A zombie can be created only from a mostly intact corpse. The corpse must be that of a creature with a true anatomy.  
''Zombies:'' A zombie can be created only from a mostly intact corpse. The corpse must be that of a creature with a true anatomy.  
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   | eternal = As a standard action, you may create a skeleton or zombie as described above. However, the creature only remains animated for one hour, and you may only animate one creature this way: animating another immediately causes the first to return to death.<br>''Special:'' If readied in an eternal slot, this spell may be readied as a second level spell.
+
   | eternal = As a standard action, you may create a skeleton or zombie as described above. However, the creature only remains animated for one hour, and you may only animate one creature this way: animating another immediately causes the first to return to death.
}}
}}
 +
===animate plants===
===animate plants===
{{d20rSpell
{{d20rSpell

Revision as of 00:38, 23 October 2013

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