D20r:Spells

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(Seeming)
(Selkie's Kiss)
Line 2,061: Line 2,061:
=== See Invisibility===
=== See Invisibility===
=== Seeming===
=== Seeming===
 +
=== Selkie's Favor ===
 +
{{d20rSpell|
 +
name=Selkie's Favor|
 +
desc=Water|
 +
time=1 standard action|
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range=Touch|
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target=Creature touched|
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area= |
 +
effect= |
 +
dur=1 round/level|
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save=None|
 +
SR=No|
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rules=This spell functions identically to ''selkie's kiss'', but the enhancement bonus to ability scores increases to +8 and the wake created is identical to that in ''wake of the whale''. |
 +
eternal= |
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class1=Ondinic Tradition|
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class1level=8|
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class2= |
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class2level= |
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nocat= 1
 +
}}
 +
=== Selkie's Kiss ===
=== Selkie's Kiss ===
{{d20rSpell|
{{d20rSpell|
Line 2,073: Line 2,094:
save=None|
save=None|
SR=No|
SR=No|
-
rules=The touched creature gains the Amphibious subtype and a swim speed equal to their land speed. In addition, the touched creature gains a +2 enhancement bonus to Strength, Dexterity, and Charisma. Finally, whenever the touched creature makes a charge attack, they emit a wake identical to that created by the sea turtle in ''wake of the sea turtle''. |
+
rules=The touched creature gains the Amphibious subtype and a swim speed equal to their land speed. In addition, the touched creature gains a +4 enhancement bonus to Strength, Dexterity, and Charisma. Finally, whenever the touched creature makes a charge attack, they emit a wake identical to that created by the sea turtle in ''wake of the sea turtle''. |
eternal= |
eternal= |
-
class1= |
+
class1=Ondinic Tradition|
-
class1level= |
+
class1level=4|
class2= |
class2= |
class2level= |
class2level= |

Revision as of 02:26, 3 October 2013

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