D20r:Spells

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(Invocation)
(Stone to Flesh)
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=== Stone Tell===
=== Stone Tell===
=== Stone to Flesh===
=== Stone to Flesh===
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=== Sudden Storm ===
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{{d20rSpell|
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name=Sudden Storm|
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desc=Eternal, Water|
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time=1 full-round action|
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range=Medium (100' + 10'/caster level)|
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target= |
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area=100' + 10'/caster level radius burst, centered on you|
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effect= |
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dur=2 rounds/level|
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save=None|
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SR=No|
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rules=On the first round you cast this spell, dark stormclouds gather overhead. On the second round and for the remaining duration of the spell, a heavy rain falls on the area. This has all typical effects in combat for a severe rainstorm, which are delineated here.
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The rain reduces visibility ranges by half and inflicts a -4 penalty on ranged attack rolls. Unprotected nonmagical fires are automatically extinguished, and protected nonmagical fires have a 50% chance of being extinguished. As part of this spell, you make a Caster Level check as if you were dispelling: if your Caster Level check is high enough to dispel an ongoing magical fire effect within the area of this spell, it is suppressed for this spell's duration. Spells with the [Fire] descriptor cast within the rain take a -2 penalty to their effective Caster Level.
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This spell does not function indoors, underground, or underwater. Casting this spell in a normally dry area may have side effects at the DM's discretion, up to and including flash floods, mudslides, and other potential hazards.
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Spells and effects that have altered effects during a storm use their altered traits during a ''sudden storm''.|
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eternal=As above, but the range, area, and duration is halved.|
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class1=Eternal|
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class1level=2|
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class2=Ondinic Tradition|
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class2level=2|
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nocat= 1
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}}
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=== Storm of Vengeance===
=== Storm of Vengeance===
=== Suggestion===
=== Suggestion===

Revision as of 23:31, 2 October 2013

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