D20r:Spells

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(Pass without Trace)
(Permafrost)
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=== Permafrost ===
=== Permafrost ===
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{d20rSpell|
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{{d20rSpell|
name=Permafrost|
name=Permafrost|
desc=Cold|
desc=Cold|
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time=1 minute|
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time=10 minutes|
range=0'|
range=0'|
target=|
target=|
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area=100' radius spread, initially centered on you|
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area=100'/level radius spread, initially centered on you|
effect=Early onset of winter|
effect=Early onset of winter|
dur=1 hour/level|
dur=1 hour/level|
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save=Fortitude partial; see text|
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save=Fortitude negates or partial; see text|
SR=Yes|
SR=Yes|
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rules=|
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rules=The area surrounding you when you cast this spell plummets into an early winter. The temperature drops to between 0 and 20 degrees (F), and a light snow begins to fall. Unprotected, non-magical liquids inside the area freeze solid. Non-magical fires are extinguished. Magical fires and liquids receive a saving throw to resist being extinguished or frozen (as appropriate). Fragile materials or those susceptible to low temperatures (such as plants or glass) may break or wither, at the DM's discretion. After the initial casting of this spell, lighting a fire within the spell's area requires a DC 15 Survival check. Spells or abilities with the [Fire] descriptor are weakened, dealing half their normal damage (round down, minimum one point of damage per die). Spells or abilities with the [Fire] descriptor that do not deal damage have their durations halved.
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<br><br>Living creatures within the spell's area take 1 points of cold damage per round from the biting cold and are ''slowed'' (as the spell). A successful Fortitude save negates this damage. Creatures with the (Fire) subtype (living or not) instead take 1d4 points of cold damage per round and are ''slowed''. A successful Fortitude saving throw in this case does not negate the damage, but does negate the ''slow'' effect. In any case, a creature with Spell Resistance rolls to resist the spell once per minute they remain within the spell's area: successfully resisting the spell negates the spell's effects for that minute, and a new Spell Resistance check must be made the following minute.|
eternal=|
eternal=|
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class1=|
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class1=Jotunnskyn|
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class1level= |
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class1level=8|
class2= |
class2= |
class2level= |
class2level= |

Revision as of 05:06, 15 September 2013

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