D20r:Spells

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(Color Spray)
(Snare)
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=== Sleet Storm===
=== Sleet Storm===
=== Slow===
=== Slow===
-
=== Snare===
+
=== Snare ===
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=== Snowball ===
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{{d20rSpell|
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name=Snowball|
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desc=Cold|
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time=1 standard action|
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range=Medium (100' + 10'/level)|
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target= |
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area= |
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effect=One snowball|
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dur=Instantaneous|
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save=None|
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SR=Yes|
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rules=You form a snowball and fling it at your target, dealing 1d8 points of cold damage, plus 1 bonus point of cold damage per caster level. This spell also deals an additional 1d8 points of cold damage per three caster levels.
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Instead of immediately throwing the snowball, you can hold it in your hand or put it down to throw at a later time. However, it loses one point of cold damage per round after it is cast. If the bonus cold damage reaches zero, the snowball melts into water uselessly. If someone other than the caster throws the snowball, treat it as a thrown weapon with a 10' range increment: the snowball carries residual magic from the caster that allows it to deal cold damage, but only the caster is attuned to a snowball well enough to throw it with perfect accuracy and at incredible range.|
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eternal=As above, but the spell does not deal the additional d8s of damage, and the range is Close (25' + 5'/2 levels).|
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class1=Eternal|
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class1level=2|
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class2=Jotunnskyn|
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class2level=2|
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nocat= 1
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}}
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=== Soften Earth and Stone===
=== Soften Earth and Stone===
=== Solar Radiance===
=== Solar Radiance===

Revision as of 03:59, 14 September 2013

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