D20r:Spells
From Fax Encyclopedicus
(→Call Lightning) |
(→dancing lights) |
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- | ===dancing lights=== | + | ===Dancing Lights=== |
+ | {{d20rSpell| | ||
+ | name=Dancing Lights| | ||
+ | desc=Eternal, Light| | ||
+ | time=1 standard action| | ||
+ | range=Medium (100' + 10'/level)| | ||
+ | target=| | ||
+ | area=| | ||
+ | effect= | | ||
+ | dur=1 round/level (D)| | ||
+ | save=Fortitude partial; see text| | ||
+ | SR=No| | ||
+ | rules=You create up to one light per two caster levels (maximum eight lights) that resemble lanterns or torches (and cast that amount of light). The ''dancing lights'' must stay within a 10' radius area in relation to each other but otherwise move as you desire (no concentration required): forward or back, up or down, straight or turning corners, or the like. The lights can move up to 100' per round. A light winks out if the distance between you and it exceeds the spell's range. | ||
+ | |||
+ | You may voluntarily burn out a light in a bright flash as a standard action. Creatures within 5' of the flash must make a Fortitude save or be blinded for one round and dazzled for an additional minute: those that succeed are instead only dazzled for two rounds.| | ||
+ | eternal=As above, except you may not burn out the lights.| | ||
+ | class1=Star| | ||
+ | class1level=1| | ||
+ | class2=| | ||
+ | class2level=| | ||
+ | class3=| | ||
+ | class3level=| | ||
+ | nocat= 1 | ||
+ | }} | ||
+ | |||
===darkness=== | ===darkness=== | ||
===darkvision=== | ===darkvision=== |