D20r:Spells

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(Animate Dead)
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=== Animate Dead===
=== Animate Dead===
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{{d20rSpell
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  | name = Animate Dead
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  | desc = Animation, Eternal, Necromancy
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  | class1 = Sorcerer
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  | class1level = 4
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  | class2 = Undeath
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  | class2level = 3
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  | class3 = Wizard
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  | class3level = 4
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  | time = 1 standard action
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  | range = Touch
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  | target = One or more corpses touched
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  | dur = Instantaneous
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  | save = None
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  | SR = No
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  | flavor =
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  | rules = This spell turns the bones or bodies of dead creatures into undead skeletons or zombies that follow your spoken commands.
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The undead can follow you, or they can remain in an area and attack any creature (or just a specific kind of creature) entering the place. They remain animated until they are destroyed. A destroyed skeleton or zombie can't be animated again.
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Regardless of the type of undead you create with this spell, you can't create more HD of undead than twice your caster level with a single casting of ''animate dead''. (The ''desecrate'' spell doubles this limit)
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The undead you create remain under your control indefinitely. No matter how many times you use this spell, however, you can control only 4 HD worth of undead creatures per caster level. If you exceed this number, all the newly created creatures fall under your control, and any excess undead from previous castings become uncontrolled. You choose which creatures are released.
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''Skeletons:'' A skeleton can be created only from a mostly intact corpse or skeleton. The corpse must have bones. If a skeleton is made from a corpse, the flesh falls off the bones.
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Zombies:'' A zombie can be created only from a mostly intact corpse. The corpse must be that of a creature with a true anatomy.
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  | eternal = As a standard action, you may create a skeleton or zombie as described above. However, the creature only remains animated for one hour, and you may only animate one creature this way: animating another immediately causes the first to return to death.
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}}
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=== Animate Objects===
=== Animate Objects===
=== Animate Plants===
=== Animate Plants===

Revision as of 06:52, 7 March 2011

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