D20r:Soulknife

From Fax Encyclopedicus

Jump to: navigation, search
(Blade Talents)
Line 82: Line 82:
==Blade Talents==
==Blade Talents==
-
*spend X PP on crit to instantly regain psi foc
+
''Double Mind Blade:'' A soulknife with this blade talent may create two mind blades instead of one when activating his Mindblade ability, as long as both mind blades emulate the same kind of weapon. Both his mind blades are treated as being two points of enhancement bonus lower than they would be if he only created one mind blade.
-
*spend X PP, pop foc to teleport X*5' as move
+
 
-
*make ranged weapon instead of melee
+
''Focusing Critical:'' A soulknife with this blade talent may spend 2 PP as a free action after successfully making a critical hit to instantly regain psionic focus.
-
*make two weapons of the same kind instead of one
+
 
-
*make shield
+
''Forceknife:'' A soulknife with this blade talent may strike incorporeal foes without penalty with his mind blade, as if his mind blade carried the ''ghost touch'' property.
 +
 
 +
''Mindarmor:'' A soulknife with this blade talent may create mind armor in addition to his mind blade. This mind armor functions like a chain shirt and follows the same basic rules for interacting with spells and effects as a mind blade. Both his mind blade and his mind shield are treated as being two points of enhancement bonus lower than they would be if he only created one mind blade.
 +
 
 +
''Mind Shield:'' A soulknife with this blade talent may create a mind shield in addition to his mind blade. This mind shield functions like a heavy steel shield and follows the same basic rules for interacting with spells and effects as a mind blade. Both his mind blade and his mind shield are treated as being two points of enhancement bonus lower than they would be if he only created one mind blade.
 +
 
 +
''Teleporting Strike:'' A soulknife with this blade talent may spend PP and expend his psionic focus as a move action: if he does so, he immediately teleports 5' per 2 PP spent and may immediately make a single attack with his mind blade.
 +
 
 +
 
*Spend X PP to augment a touch power to be deliverable with your mind blade
*Spend X PP to augment a touch power to be deliverable with your mind blade
*pop foc to turn psychic strike dice into mental ability penalty
*pop foc to turn psychic strike dice into mental ability penalty
-
*Pop focus to turn psychic strike damage to 1d2s, but recover part of the damage as HP
+
*Pop focus to turn psychic strike damage to d3s, but recover part of the damage as HP
*Pop Focus to double the bonus of worn armor for X rounds
*Pop Focus to double the bonus of worn armor for X rounds
*Spend X points to recover focus after dropping an enemy
*Spend X points to recover focus after dropping an enemy
*Spend X points to throw a non-throwable weapon like a boomerang
*Spend X points to throw a non-throwable weapon like a boomerang
-
*ghost touch
 
*choose a weapon group you're proficient in: mind blade can be of that group
*choose a weapon group you're proficient in: mind blade can be of that group
 +
*

Revision as of 21:20, 4 October 2010

Personal tools
Google AdSense