D20r:Sorcerer

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|'''6th''' || +3 || +2 || +2 || +5 || - || 4 || 2 || 2 || - || - || - || - || - || - || -
|'''6th''' || +3 || +2 || +2 || +5 || - || 4 || 2 || 2 || - || - || - || - || - || - || -
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|'''7th''' || +3 || +2 || +2 || +5 || || 4 || 3 || 2 || 1 || - || - || - || - || - || -
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|'''7th''' || +3 || +2 || +2 || +5 || Thaumaturgy || 4 || 3 || 2 || 1 || - || - || - || - || - || -
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|'''8th''' || +4 || +2 || +2 || +6 ||  || 5 || 3 || 2 || 2 || - || - || - || - || - || -
|'''8th''' || +4 || +2 || +2 || +6 ||  || 5 || 3 || 2 || 2 || - || - || - || - || - || -
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Unlike many other spellcasters, a sorcerer's magic is virtually limitless. Once readied, he may cast the readied spells as frequently as he likes. However, spells readied in this fashion must be spells that have the [Eternal] descriptor, and any spell cast this way uses its eternal effect, rather than its standard one: see the individual spell descriptions for details.
Unlike many other spellcasters, a sorcerer's magic is virtually limitless. Once readied, he may cast the readied spells as frequently as he likes. However, spells readied in this fashion must be spells that have the [Eternal] descriptor, and any spell cast this way uses its eternal effect, rather than its standard one: see the individual spell descriptions for details.
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'''Spells Known [Arcane, Progressing:''' A sorcerer's selection of spells is extremely limited. A sorcerer begins play knowing four 1st-level spells of your choice chosen from the sorcerer spell list. At each new sorcerer level, he gains one or more new spells, as indicated on the table below. The number of spells a sorcerer knows is not affected by his Charisma score.
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{|class="bordered zebra header class"
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!Level !!1st !!2nd !!3rd !!4th !!5th !!6th !!7th !!8th !!9th !!10th
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|-
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|'''1st''' || 4 || - || - || - || - || - || - || - || - || -
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|-
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|'''2nd''' || 5 || - || - || - || - || - || - || - || - || -
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|-
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|'''3rd''' || 5 || 4 || - || - || - || - || - || - || - || -
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|-
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|'''4th''' || 5 || 4 || - || - || - || - || - || - || - || -
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|-
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|'''5th''' || 6 || 5 || 4 || - || - || - || - || - || - || -
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|-
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|'''6th''' || 6 || 5 || 4 || - || - || - || - || - || - || -
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|-
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|'''7th''' || 7 || 5 || 5 || 3 || - || - || - || - || - || -
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|-
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|'''8th''' || 7 || 6 || 5 || 4 || - || - || - || - || - || -
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|-
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|'''9th''' || 7 || 6 || 5 || 4 || 3 || - || - || - || - || -
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|-
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|'''10th''' || 8 || 7 || 6 || 5 || 4 || - || - || - || - || -
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|-
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|'''11th''' || 8 || 7 || 6 || 5 || 4 || 3 || - || - || - || -
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|-
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|'''12th''' || 9 || 7 || 7 || 5 || 5 || 3 || - || - || - || -
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|-
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|'''13th''' || 9 || 8 || 7 || 6 || 5 || 4 || 3 || - || - || -
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|-
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|'''14th''' || 9 || 8 || 7 || 6 || 5 || 4 || 3 || - || - || -
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|-
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|'''15th''' || 10 || 9 || 8 || 7 || 6 || 5 || 4 || 3 || - || -
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|-
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|'''16th''' || 10 || 9 || 8 || 7 || 6 || 5 || 4 || 3 || - || -
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|-
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|'''17th''' || 11 || 9 || 9 || 7 || 7 || 5 || 5 || 3 || 3 || -
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|-
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|'''18th''' || 11 || 10 || 9 || 8 || 7 || 6 || 5 || 4 || 3 || -
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|-
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|'''19th''' || 11 || 10 || 9 || 8 || 7 || 6 || 5 || 4 || 3 || 2
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|-
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|'''20th''' || 12 || 11 || 10 || 9 || 8 || 7 || 6 || 5 || 4 || 3
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|}
'''Cantrips (Sp) [Arcane]:''' A sorcerer knows a number of cantrips equal to his Charisma modifier. He may cast these at will. If a sorcerer's cantrip allows a saving throw, the DC for his cantrips is 10 + the sorcerer's Hero Value + his Charisma modifier.
'''Cantrips (Sp) [Arcane]:''' A sorcerer knows a number of cantrips equal to his Charisma modifier. He may cast these at will. If a sorcerer's cantrip allows a saving throw, the DC for his cantrips is 10 + the sorcerer's Hero Value + his Charisma modifier.

Revision as of 02:43, 4 March 2011

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