D20r:Silly Feats

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(Using Another Game)
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''Prerequisites'': None, but the deck must be declared at the start of the session, and may be GM-checked for validity for that game. '''GM's permission mandatory, sorry!'''
''Prerequisites'': None, but the deck must be declared at the start of the session, and may be GM-checked for validity for that game. '''GM's permission mandatory, sorry!'''
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''Benefit'': Once per session, you may shuffle the deck, have the GM cut it, and draw one card. The GM improvises a relevant effect for that card. (Common examples may include monster cards being summoned as if by a relevant ''summon monster'' spell, or you being able to set a trap card for use later <strike>when no one expects it</strike>.)
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''Benefit'': Once per session, you may shuffle the deck, have the GM cut it, and draw one card. The GM improvises a relevant effect for that card. (Common examples may include monster cards being summoned as if by a relevant ''summon monster'' spell, or you being able to set a trap card for use later <strike>when no one expects it</strike>.) If the card is useless in context, then the GM can let you re-draw.
''Normal'': Your children's card games are ''useless'' here!
''Normal'': Your children's card games are ''useless'' here!

Revision as of 22:51, 26 August 2010

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