D20r:Sexy Content

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:Ultimately, it is the GM who must decide the tone of your game, and allowing you to get away with things like bare midriffs does, even if subtly, change that tone.
:Ultimately, it is the GM who must decide the tone of your game, and allowing you to get away with things like bare midriffs does, even if subtly, change that tone.
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:Fortunately, most GMs are just as perverted (or non-perverted) as their players, so if you're seriously pondering using any of this, your GM is probably not above letting it happen! (Just watch out, because, like all content, you need to let the GM see this before use, and letting him see it might inspire him to ''use'' it...
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:Fortunately, most GMs are just as perverted (or non-perverted) as their players, so if you're seriously pondering using any of this, your GM is probably not above letting it happen! (Just watch out, because, like all content, you need to let the GM see this before use, and letting him see it might inspire him to ''use'' it...)
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:The GM has to decide if the Sexy Content is okay in your campaign, or if snippets from this book are all that is being used, or if the whole damn thing is "No. Just no."
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:The GM has to decide if the Sexy Content is okay in your campaign, or if snippets from this book are all that is being used, or if the whole damn thing is to be refused.
The Second Sacred Rule Of The Sexy is as follows:
The Second Sacred Rule Of The Sexy is as follows:
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''This variant is better for campaigns that are strict on balance of mechanics. This variant makes maintaining positive beauty difficult and something that a character has to actively maintain - which may or may not be more fun depending on your players. Like the normal Beauty Modifier, it's optional and not necessary for most content.''
''This variant is better for campaigns that are strict on balance of mechanics. This variant makes maintaining positive beauty difficult and something that a character has to actively maintain - which may or may not be more fun depending on your players. Like the normal Beauty Modifier, it's optional and not necessary for most content.''
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All characters, when they in their general clothing/armor, are reasonably clean, and are otherwise generally 'fresh', have a beauty modifier of 2 (let's face it, adventuring parties in these types of games tend to be above average in looks!). If the character is only average looking, their base is dropped to zero, but they gain 4 skill points. If the character is relatively ugly, their base goes down to -2, but they gain a feat (no skill points).
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All characters, when they in their general clothing/armor, are reasonably clean, and are otherwise generally 'fresh', have a beauty modifier of 2 (let's face it, adventuring parties in these types of games tend to be above average in looks!). If the character is only average-looking, their base is dropped to zero, but they gain a +1 bonus to two skills (as if they had +1 synergy in that skill). If the character is relatively ugly, their base goes down to -2, but they gain a feat AND the +1 bonuses.
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Outfits optimized for The Sexy ''above and beyond the norm'' cost extra in this setting, except for clothing of a grade at least on par with the noble's garb (when worn with full jewelry), which automatically qualify. (If you have read the Noble NPC class, I'm sure you can agree that they deserve the long end of the stick ''somewhere''...) Such optimizations provide a +1 bonus for double the clothing's normal cost (before bonuses for magic and the like are applied). Another +1 is applied if the outfit is fitted to the character (which may require a Craft (tailoring or Weaving) or Craft (blacksmithing) check).
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Outfits optimized for The Sexy ''above and beyond the norm'' cost extra under these rules, except for clothing of a grade at least on par with the noble's garb (when worn with full jewelry), which automatically qualify. (If you have read the Noble NPC class, I'm sure you can agree that they deserve the long end of the stick ''somewhere''...) Such optimizations provide a +1 bonus for an additional cost (before bonuses for magic and masterworking are applied). Another +1 is applied if the outfit is fitted to the character (which may require a Craft (tailoring or Weaving) or Craft (blacksmithing) check if the outfit wasn't custom-tailored).
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Characters who are dirtied by combat, or by a full day without cleaning, lose one point of Beauty Modifier until they reach a minimum of -4. Basic cleaning takes ten minutes a day and requires access to water - however, it will only stave off losses for days without cleaning. More serious bathing takes a half hour.
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Characters who are dirtied by combat, or by a full day without cleaning, lose one point of Beauty Modifier until they reach a minimum of -4. Basic cleaning takes ten minutes and requires access to water - however, it will only stave off losses for days without cleaning. More serious bathing takes a half hour and an environment suited to it (waterfalls good, springs good, actual bathtubs great, desert using only a waterskin not so good).
== Sexy Content Pages ==
== Sexy Content Pages ==
* [[d20r_Sexy:Status Conditions and Influencing Them]] - In conjunction with Skills, this is the basics.
* [[d20r_Sexy:Status Conditions and Influencing Them]] - In conjunction with Skills, this is the basics.
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* [[d20r_Sexy:Consequences]]
 
* [[d20r_Sexy:Alignments on The Sexy]]
* [[d20r_Sexy:Alignments on The Sexy]]
* [[d20r_Sexy:Sexual Alignment, Fetishes and Frets]]
* [[d20r_Sexy:Sexual Alignment, Fetishes and Frets]]
* [[d20r_Sexy:Races on The Sexy]]
* [[d20r_Sexy:Races on The Sexy]]
* [[d20r_Sexy:Classes on The Sexy]]
* [[d20r_Sexy:Classes on The Sexy]]
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** [[d20r_Sexy:Prestige Classes]]
* [[d20r_Sexy:Skills]]
* [[d20r_Sexy:Skills]]
* [[d20r_Sexy:Feats]]
* [[d20r_Sexy:Feats]]
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* [[d20r_Sexy:Description]]
 
* [[d20r_Sexy:Spells]]
* [[d20r_Sexy:Spells]]
* Items
* Items
** [[d20r_Sexy:Mundane Items]]
** [[d20r_Sexy:Mundane Items]]
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** [[d20r_Sexy:Drugs]]
** [[d20r_Sexy:Clothing]]
** [[d20r_Sexy:Clothing]]
** [[d20r_Sexy:Magical Items]]
** [[d20r_Sexy:Magical Items]]
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* [[d20r_Sexy:Things The GM Can Use Against Anyone Who Decides To Use This Too Seriously]]
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* Tools for the GM
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** [[d20r_Sexy:Consequences]]
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** [[d20r_Sexy:Cursed Items]]
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** [[d20r_Sexy:Monsters]] (Also includes modification options for some existing monsters)
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** [[d20r_Sexy:Traps]]

Current revision as of 23:30, 30 September 2010

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