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{|border=1px !Level !!BAB !!Fort !!Ref !!Will !!Special !!Expertise |- |'''1st''' || +1 || +0 || +2 || +1 || Lore, Gleaned Knowledge (Attack, Damage) || 3 |- |'''2nd''' || +2 || +0 || +3 || +1 || Exhibited Knowledge || 3 |- |'''3rd''' || +3 || +1 || +3 || +2 || - || 4 |- |'''4th''' || +4 || +1 || +4 || +2 || Gleaned Knowledge (Pierce DR) || 4 |- |'''5th''' || +5 || +1 || +4 || +3 || Intelligent Defenses (AC), Favored Enemy || 4 |- |'''6th''' || +6/+1 || +2 || +5 || +3 || - || 5 |- |'''7th''' || +7/+2 || +2 || +5 || +3 || Skill Mastery, Gleaned Knowledge (Pierce SR) || 5 |- |'''8th''' || +8/+3 || +2 || +6 || +4 || Arcane Insight (2/day) || 5 |- |'''9th''' || +9/+4 || +3 || +6 || +4 || - || 6 |- |'''10th''' || +10/+5 || +3 || +7 || +5 || Intelligent Defenses (HP, Saves), Favored Enemy, Gleaned Knowledge (Steal Spell) || 6 |- |'''11th''' || +11/+6/+1 || +3 || +7 || +5 || Skill Mastery, Arcane Insight (4/day) || 6 |- |'''12th''' || +12/+7/+2 || +4 || +8 || +6 || - || 7 |- |'''13th''' || +13/+8/+3 || +4 || +8 || +6 || Gleaned Knowledge (Strip Resistances) || 7 |- |'''14th''' || +14/+9/+4 || +4 || +9 || +6 || Arcane Insight (6/day) || 7 |- |'''15th''' || +15/+10/+5 || +5 || +9 || +7 || Skill Mastery, Intelligent Defenses (SR), Favored Enemy || 8 |- |'''16th''' || +16/+11/+6/+1 || +5 || +10 || +7 || Gleaned Knowledge (Steal SLA) || 8 |- |'''17th''' || +17/+12/+7/+2 || +5 || +10 || +8 || Arcane Insight (8/day) || 8 |- |'''18th''' || +18/+13/+8/+3 || +6 || +11 || +8 || - || 9 |- |'''19th''' || +19/+14/+9/+4 || +6 || +11 || +8 || Skill Mastery, Gleaned Knowledge (Shatter Defenses) || 9 |- |'''20th''' || +20/+15/+10/+5 || +6 || +12 || +9 || Arcane Insight (10/day), Intelligent Defenses (Mind Blank), Favored Enemy || 10 |} '''Hit Die:''' d8 '''Lore (Ex):''' A loremaster may make a special lore check with a bonus equal to her loremaster level plus her Intelligence modifier to see whether she knows some relevant information about local notable people, legendary items, or noteworthy places. (If the loremaster is a journeyman in Knowledge (History), she gains a +2 bonus on this check.) A successful lore check will not reveal the powers of a magic item but may give a hint as to its general function. A loremaster may not take 10 or take 20 on this check; this sort of knowledge is essentially random. {|border=1px !DC !!Type of Knowledge |- |10 || Common, known by at least a substantial minority of the local population. |- |20 || Uncommon but available, known by only a few people legends. |- |25 || Obscure, known by few, hard to come by. |- |30 || Extremely obscure, known by very few, possibly forgotten by most who once knew it, possibly known only by those who don't understand the significance of the knowledge. |} Gleaned Knowledge: spend Expertise for effect. Attack: bonus on atk rolls; damage: bonus on dmg rolls; pierce DR: you and allies pierce DR; pierce SR: enemy's SR drops by INT; steal spell: steal a spell of INT level or less, can cast within 1min using your class level as CL; strip resistances: lower resistances by 2*INT, immunities become resist 30; steal SLA: steal an SLA of INT level or less, can cast within 1 min using your class level as CL; shatter defenses: immunities to non-damage effects become +5 bonus on saves against that type Expertise: gain X at start of encounter, use to power Gleaned Knowledge, Exhibited Knowledge Exhibited Knowledge: knowledge devotion knockoff Intelligent Defenses: add INT to things Favored Enemy: bonus feat Skill Mastery: become master in skills Arcane Insight: SLAs from limited list
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