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Half-giants typically stand from 7 feet to nearly 8 feet tall and weigh from 250 to 400 pounds, with men noticeably taller and heavier than women.

Half-giants speak Common. Many also learn Giant.

  • +2 Strength, -2 Dexterity, +2 Constitution, -2 Charisma
  • Medium size: Half-giants, being medium, receive no adjustments based on size (but see the Powerful Build ability below).
  • Giant: Half-giants are humanoids with the (Giant) subtype.
  • Speed: A half-giant's base land speed is 30 feet.
  • Low-Light Vision
  • Powerful Build: The physical stature of half-giants lets them function in many ways as if they were one size category larger.
Whenever a half-giant is subject to a size modifier or special size modifier for an opposed check (such as during grapple checks, bull rush attempts, and trip attempts), the half-giant is treated as one size larger if doing so is advantageous to him.
A half-giant is also considered to be one size larger when determining whether a creature’s special attacks based on size (such as improved grab or swallow whole) can affect him. A half-giant can use weapons designed for a creature one size larger without penalty. However, his space and reach remain those of a creature of his actual size. The benefits of this racial trait stack with the effects of powers, abilities, and spells that change the subject’s size category.
  • Resilient: Half-giants receive one additional Hit Point per Hit Die. They also receive a +4 bonus on saves to resist massive damage or death effects.
  • Natural Talent: A half-giant has a small pool of reserve energy they may tap into daily. A half-giant has one charge per three class levels, minimum one. A charge may be spent as an immediate action gain a +2 competence bonus to Strength or Constitution for one round or to power a feat with the [Half-Giant] descriptor.
  • Automatic Languages: Common. Bonus Languages: Draconic, Giant, Gnoll, Ignan.
  • Favored Class: Dreadnaught.
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