D20r:Feats

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==E==
==E==
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===Echoing Reverbations [Dromite]===
===Echoing Reverbations [Dromite]===
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'''Prerequisites:''' Voice-Caste Dromite, Cha 15+, Farvoice
'''Prerequisites:''' Voice-Caste Dromite, Cha 15+, Farvoice
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'''Benefit:''' You may spend a psionic charge to manifest control sound as a psi-like ability with a manifster level equal to your class level.
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'''Benefit:''' You may spend a psionic charge to manifest ''control sound'' as a psi-like ability with a manifster level equal to your class level.
You gain one psionic charge per day.
You gain one psionic charge per day.
'''Normal:''' You may only spend your psionic charges to manifest psi-like abilities as determined by your caste.
'''Normal:''' You may only spend your psionic charges to manifest psi-like abilities as determined by your caste.
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===Endurance [Investing]===
===Endurance [Investing]===
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''Benefit:'' You gain a +4 bonus on the following checks and saves: Swim checks made to resist nonlethal damage, Constitution checks made to continue running, Constitution checks made to avoid nonlethal damage from a forced march, Constitution checks made to hold your breath, Constitution checks made to avoid nonlethal damage from starvation or thirst, Fortitude saves made to avoid nonlethal damage from hot or cold environments, and Fortitude saves made to resist damage from suffocation. Also, you may sleep in light or medium armor without becoming fatigued.
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'''Benefit:''' You gain a +4 bonus on the following checks and saves: Swim checks made to resist nonlethal damage, Constitution checks made to continue running, Constitution checks made to avoid nonlethal damage from a forced march, Constitution checks made to hold your breath, Constitution checks made to avoid nonlethal damage from starvation or thirst, Fortitude saves made to avoid nonlethal damage from hot or cold environments, and Fortitude saves made to resist damage from suffocation. Also, you may sleep in light or medium armor without becoming fatigued.
Your bonus on checks and saves increases by +1 for each three points of prowess invested in this feat.
Your bonus on checks and saves increases by +1 for each three points of prowess invested in this feat.
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''Normal:'' A character without this feat who sleeps in medium or heavier armor is automatically fatigued the next day
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'''Normal:''' A character without this feat who sleeps in medium or heavier armor is automatically fatigued the next day
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===Enthralling Voice [Satyr]===
===Enthralling Voice [Satyr]===
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'''Prerequisites:''' Charisma 15+, Commanding Voice, Satyr
'''Prerequisites:''' Charisma 15+, Commanding Voice, Satyr
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'''Benefit:''' You may spend a magic charge to cast enthrall as a spell-like ability with a caster level equal to your character level.
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'''Benefit:''' You may spend a magic charge to cast ''enthrall'' as a spell-like ability with a caster level equal to your character level.
You gain one magic charge per day.
You gain one magic charge per day.
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'''Normal:''' You may only spend your magic charges to cast charm animal, charm person, or prestidigitation.
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'''Normal:''' You may only spend your magic charges to cast ''charm animal'', ''charm person'', or ''prestidigitation''.
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===Evasive Dodge [Investing]===
===Evasive Dodge [Investing]===
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''Prerequisites:'' Dexterity 13, Dodge
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'''Prerequisites:''' Dexterity 13, Dodge
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''Benefit:'' You may substitute a 5' step for an attack of opportunity. This action still consumes your attack of opportunity for the round (or one of them if you have a feat that grants you multiple attacks of opportunity in a round like Combat Reflexes).
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'''Benefit:''' You may substitute a 5' step for an attack of opportunity. This action still consumes your attack of opportunity for the round (or one of them if you have a feat that grants you multiple attacks of opportunity in a round like Combat Reflexes).
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''Investing:'' For every ten points invested in this feat, increase the range of your 5' step by 5', so that if you have 10 points invested in this feat and you utilize its ability, you may immediately move 10' as if you had used two 5' steps in rapid succession.
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'''Investing:''' For every ten points invested in this feat, increase the range of your 5' step by 5', so that if you have 10 points invested in this feat and you utilize its ability, you may immediately move 10' as if you had used two 5' steps in rapid succession.
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''Normal:'' You may only make a single melee attack as an attack of opportunity.
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'''Normal:''' You may only make a single melee attack as an attack of opportunity.
===Eye Gouge [Goblin]===
===Eye Gouge [Goblin]===
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'''Prerequisites:''' Dexterity 15+, Hamstring, Goblin
'''Prerequisites:''' Dexterity 15+, Hamstring, Goblin
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'''Benefit:''' When attacking a target who is affected by your Sneaky Tricks damage, you may sacrifice one die of your Sneaky Tricks damage to force that creature to make a Fortitude save (DC equals 10 + 1/2 your level + your full number of sneaky tricks damage dice) or be blinded for 1d3 rounds.
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'''Benefit:''' When attacking a target who is affected by your Sneaky Tricks damage, you may sacrifice one die of your Sneaky Tricks damage to force that creature to make a Fortitude save (DC equals 10 + your Hero Value + your full number of sneaky tricks damage dice) or be blinded for 1d3 rounds.
You deal +1d4 Sneaky Tricks damage.
You deal +1d4 Sneaky Tricks damage.
'''Normal:''' You deal 1d4 Sneaky Tricks damage.
'''Normal:''' You deal 1d4 Sneaky Tricks damage.
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==F==
==F==

Revision as of 15:22, 28 October 2013

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