D20r:Feats

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===Berserk Sandworm [Style]===
===Berserk Sandworm [Style]===
{{GitP|120849}}
{{GitP|120849}}
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''Prerequisites:'' BAB +1, Power Attack
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'''Prerequisites:''' BAB +1, Power Attack
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''Benefit:'' The Berserk Sandworm feat allows the following options, with enough prowess expenditure:
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'''Benefit:''' The Berserk Sandworm feat allows the following options, with enough prowess expenditure:
http://img.photobucket.com/albums/v216/FaxCelestis/berserksandworm.png
http://img.photobucket.com/albums/v216/FaxCelestis/berserksandworm.png
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===Blind-Fight [Investing]===
===Blind-Fight [Investing]===
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''Prerequisites:'' None
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'''Prerequisites:''' None
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''Benefit:'' In melee, every time you miss because of concealment, you can reroll your miss chance percentile roll one time to see if you actually hit, plus one additional reroll per four points of prowess invested in this feat.
+
'''Benefit:''' In melee, every time you miss because of concealment, you can reroll your miss chance percentile roll one time to see if you actually hit, plus one additional reroll per four points of prowess invested in this feat.
An invisible attacker gets no advantages related to hitting you in melee. That is, you don't lose your Dexterity bonus to Armor Class, and the attacker doesn't get the usual +2 bonus for being invisible. The invisible attacker's bonuses do still apply for ranged attacks, however.
An invisible attacker gets no advantages related to hitting you in melee. That is, you don't lose your Dexterity bonus to Armor Class, and the attacker doesn't get the usual +2 bonus for being invisible. The invisible attacker's bonuses do still apply for ranged attacks, however.
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You take only half the usual penalty to speed for being unable to see. Darkness and poor visibility in general reduces your speed to three-quarters normal, instead of one-half.
You take only half the usual penalty to speed for being unable to see. Darkness and poor visibility in general reduces your speed to three-quarters normal, instead of one-half.
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''Normal:'' Regular attack roll modifiers for invisible attackers trying to hit you apply, and you lose your Dexterity bonus to AC. The speed reduction for darkness and poor visibility also applies.
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'''Normal:''' Regular attack roll modifiers for invisible attackers trying to hit you apply, and you lose your Dexterity bonus to AC. The speed reduction for darkness and poor visibility also applies.
===Blistering Retribution [Phoe-Kun]===
===Blistering Retribution [Phoe-Kun]===
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''Prerequisites:'' Charisma 15, Spellweaving, access to the Fire seed; or Charisma 15, ability to cast at least two spells with the [Fire] descriptor
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'''Prerequisites:''' Charisma 15, Spellweaving, access to the Fire seed; or Charisma 15, ability to cast at least two spells with the [Fire] descriptor
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''Benefit:'' When you are damaged by an attack or spell, you may spend a natural talent charge as an immediate action to cast a spell you have prepared with a casting time of less than 1 standard with the [Fire] descriptor. This spell must target or include the creature that damaged you within its area of effect.
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'''Benefit:''' When you are damaged by an attack or spell, you may spend a natural talent charge as an immediate action to cast a spell you have prepared with a casting time of less than 1 standard with the [Fire] descriptor. This spell must target or include the creature that damaged you within its area of effect.
You gain one natural talent charge per day.
You gain one natural talent charge per day.
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===Brave Fencer [Style]===
===Brave Fencer [Style]===
{{GitP|120658}}
{{GitP|120658}}
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''Prerequisites:'' BAB +1, Weapon Finesse
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'''Prerequisites:''' BAB +1, Weapon Finesse
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''Benefit:'' The Brave Fencer feat allows the following options, with enough prowess expenditure:
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'''Benefit:''' The Brave Fencer feat allows the following options, with enough prowess expenditure:
http://img.photobucket.com/albums/v216/FaxCelestis/bravefencer.png
http://img.photobucket.com/albums/v216/FaxCelestis/bravefencer.png
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===Brutal Precision [Investing]===
===Brutal Precision [Investing]===
 +
'''Prerequisites:''' Dexterity 13, Point Blank Shot
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''Prerequisites:'' Dexterity 13, Point Blank Shot
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'''Benefit:''' On your action, before making attack rolls for a round, you may choose to subtract a number from all ranged attack rolls and add the same number to all ranged damage rolls. This number may not exceed your base attack bonus, nor may it exceed the maximum Strength bonus allowed by your weapon. The penalty on attacks and bonus on damage apply until your next turn.
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''Benefit:'' On your action, before making attack rolls for a round, you may choose to subtract a number from all ranged attack rolls and add the same number to all ranged damage rolls. This number may not exceed your base attack bonus, nor may it exceed the maximum Strength bonus allowed by your weapon. The penalty on attacks and bonus on damage apply until your next turn.
+
'''Investiture:''' If you have at least five points of prowess invested in this feat, you may ignore the maximum Strength bonus allowed by of your weapon.
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+
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''Investiture:'' If you have at least five points of prowess invested in this feat, you may ignore the maximum Strength bonus allowed by of your weapon.
+
If you have at least ten points of prowess invested in this feat, instead add twice the number subtracted from your attack rolls.
If you have at least ten points of prowess invested in this feat, instead add twice the number subtracted from your attack rolls.

Revision as of 15:04, 28 October 2013

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