D20r:Feats

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(Spirit Guide [Style])
(Spirit Guide [Style])
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http://img.photobucket.com/albums/v216/FaxCelestis/SpiritGuideTree.png
http://img.photobucket.com/albums/v216/FaxCelestis/SpiritGuideTree.png
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''Spirit Guide (0 Prowess):'' You gain the ability to summon a spirit guide in a square adjacent to you as a swift action. This spirit guide isn't a creature, has no stats, and is able to communicate telepathically with you. Every turn, during your round, you may move it a distance equal to your highest movement speed in any direction, including vertically. When not in contact with solid ground, the spirit guide hovers. It is immune to damage and effects, cannot interact with objects or be attacked, and while it occupies a 5' square, it does not block movement or line of sight.
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''Spirit Guide (0 Prowess):'' You gain the ability to summon a spirit guide in a square adjacent to you as a swift action. This spirit guide isn't a creature, has no stats, and is able to communicate telepathically with you. Every turn, during your round, you may move it a distance equal to your highest movement speed in any direction, including vertically. When not in contact with solid ground, the spirit guide hovers. It is immune to damage and effects, cannot interact with objects or be attacked, and while it occupies a 5' square, it does not block movement or line of sight and may share a square with a creature of any size.
It can be dispelled or suppressed as a spell; its spell level for this purpose is equal to your Hero Value and the caster level is equal to the number of abilities granted to you by this feat. It can be summoned normally again after being dispelled. If your spirit guide is more than 120' from you at the start of your turn or you ever lose line of effect to it, it immediately dissipates and must be reformed. You may only have one spirit guide summoned at a time: summoning a second immediately causes the first to dissipate.
It can be dispelled or suppressed as a spell; its spell level for this purpose is equal to your Hero Value and the caster level is equal to the number of abilities granted to you by this feat. It can be summoned normally again after being dispelled. If your spirit guide is more than 120' from you at the start of your turn or you ever lose line of effect to it, it immediately dissipates and must be reformed. You may only have one spirit guide summoned at a time: summoning a second immediately causes the first to dissipate.

Revision as of 21:37, 17 December 2010

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