D20r:Feat Indexes

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(Half-Giant Feats)
(Goblin Racial Feats)
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!Name !!Prerequisites !!Effects
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!colspan="3"|Name !!Prerequisites !!Effects
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|Blow to the Head ||DEX 15, Goblin, Eye Gouge ||+1d4 Sneaky Tricks damage; When attacking a target that is affected by your Sneaky Tricks damage, you may sacrifice one die to Confuse them for 1d3 rounds (Fort save DC 10 + 1/2 your level + total Sneaky Tricks damage dice negates)
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|colspan="3"|Gut Shot ||STR 13+, Goblin ||+1d4 Sneaky Tricks damage; When attacking a target that is affected by your Sneaky Tricks damage, you may sacrifice one die to Sicken them for a number of rounds equal to your Sneaky Tricks damage dice (Fort save DC 10 + 1/2 your level + total Sneaky Tricks damage dice negates)
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|Eye Gouge ||DEX 15+, Goblin, Hamstring ||+1d4 Sneaky Tricks damage; When attacking a target that is affected by your Sneaky Tricks damage, you may sacrifice one die to Blind them for 1d3 rounds (Fort save DC 10 + 1/2 your level + total Sneaky Tricks damage dice negates)
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|colspan="3"|Hamstring ||DEX 15+, Goblin ||+1d4 Sneaky Tricks damage; When attacking a target that is affected by your Sneaky Tricks damage, you may sacrifice one die to reduce all movements by 10' until magical healing is provided them (Fort save DC 10 + 1/2 your level + total Sneaky Tricks damage dice, ''or'' a successful Heal check at the same DC, negates)
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|Gut Shot ||STR 13+, Goblin ||+1d4 Sneaky Tricks damage; When attacking a target that is affected by your Sneaky Tricks damage, you may sacrifice one die to Sicken them for a number of rounds equal to your Sneaky Tricks damage dice (Fort save DC 10 + 1/2 your level + total Sneaky Tricks damage dice negates)
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| ||colspan="2"|Eye Gouge ||DEX 15+, Goblin, Hamstring ||+1d4 Sneaky Tricks damage; When attacking a target that is affected by your Sneaky Tricks damage, you may sacrifice one die to Blind them for 1d3 rounds (Fort save DC 10 + 1/2 your level + total Sneaky Tricks damage dice negates)
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|Hamstring ||DEX 15+, Goblin ||+1d4 Sneaky Tricks damage; When attacking a target that is affected by your Sneaky Tricks damage, you may sacrifice one die to reduce all movements by 10' until magical healing is provided them (Fort save DC 10 + 1/2 your level + total Sneaky Tricks damage dice, ''or'' a successful Heal check at the same DC, negates)
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|colspan="2"| ||Blow to the Head ||DEX 15, Goblin, Eye Gouge ||+1d4 Sneaky Tricks damage; When attacking a target that is affected by your Sneaky Tricks damage, you may sacrifice one die to Confuse them for 1d3 rounds (Fort save DC 10 + 1/2 your level + total Sneaky Tricks damage dice negates)
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|Sucker Punch ||STR 15+, Vicious Tricks, Goblin ||+1d4 Sneaky Tricks damage; When attacking a target that is affected by your Sneaky Tricks damage, you may sacrifice one die to Daze them for one round (Fort save DC 10 + 1/2 your level + total Sneaky Tricks damage dice negates)
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|colspan="3"|Vicious Tricks ||STR 15+, Goblin ||+1d4 Sneaky Tricks damage; All d4s for Sneaky Tricks damage become d6s.
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|Vicious Tricks ||STR 15+, Goblin ||+1d4 Sneaky Tricks damage; All d4s for Sneaky Tricks damage become d6s.
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| ||colspan="2"|Sucker Punch ||STR 15+, Vicious Tricks, Goblin ||+1d4 Sneaky Tricks damage; When attacking a target that is affected by your Sneaky Tricks damage, you may sacrifice one die to Daze them for one round (Fort save DC 10 + 1/2 your level + total Sneaky Tricks damage dice negates)
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Revision as of 05:41, 29 September 2010

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