D20r:Feat Indexes
From Fax Encyclopedicus
(→Drow Racial Feats) |
(→Racial Feats) |
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|Rabid Bite ||CON 15+, Gnoll ||You may spend one Natural Talent charge to cause bite attacks to carry ''filth fever'' with Fort Save DC equal to 10 + one-half your rage-providing class levels + CON mod; the disease incubates for 1d3 days and inflicts 1d3 Dexterity and 1d3 Constitution damage; gain one Natural Talent charge per day. | |Rabid Bite ||CON 15+, Gnoll ||You may spend one Natural Talent charge to cause bite attacks to carry ''filth fever'' with Fort Save DC equal to 10 + one-half your rage-providing class levels + CON mod; the disease incubates for 1d3 days and inflicts 1d3 Dexterity and 1d3 Constitution damage; gain one Natural Talent charge per day. | ||
+ | |} | ||
+ | |||
+ | === Gnome Racial Feats === | ||
+ | |||
+ | {|border=1px | ||
+ | !Name !!Prerequisites !!Effects | ||
+ | |- | ||
+ | |Disappearing Act ||INT 15, Gnome, Ghost Voices ||Gain one magical charge per day; you may spend a magical charge to cast ''invisibility'' or ''silence'' as a spell-like ability. | ||
+ | |- | ||
+ | |Ghost Voices ||INT 15, Gnome ||Gain one magical charge per day; you may spend a magical charge to cast ''magic mouth'' or ''ventriloquism'' as a spell-like ability. | ||
+ | |- | ||
+ | |Illusory Assassin ||INT 17, Gnome, Ghost Voices, Disappearing Act ||Gain one magical charge per day; you may spend a magical charge to cast ''phantasmal killer'' as a spell-like ability. | ||
+ | |} | ||
+ | |||
+ | === Goblin Racial Feats === | ||
+ | |||
+ | {|border=1px | ||
+ | !Name !!Prerequisites !!Effects | ||
+ | |- | ||
+ | |Blow to the Head ||DEX 15, Goblin, Eye Gouge ||+1d4 Sneaky Tricks damage; When attacking a target that is affected by your Sneaky Tricks damage, you may sacrifice one die to Confuse them for 1d3 rounds (Fort save DC 10 + 1/2 your level + total Sneaky Tricks damage dice negates) | ||
+ | |- | ||
+ | |Eye Gouge ||DEX 15+, Goblin, Hamstring ||+1d4 Sneaky Tricks damage; When attacking a target that is affected by your Sneaky Tricks damage, you may sacrifice one die to Blind them for 1d3 rounds (Fort save DC 10 + 1/2 your level + total Sneaky Tricks damage dice negates) | ||
+ | |- | ||
+ | |Gut Shot ||STR 13+, Goblin ||+1d4 Sneaky Tricks damage; When attacking a target that is affected by your Sneaky Tricks damage, you may sacrifice one die to Sicken them for a number of rounds equal to your Sneaky Tricks damage dice (Fort save DC 10 + 1/2 your level + total Sneaky Tricks damage dice negates) | ||
+ | |- | ||
+ | |Hamstring ||DEX 15+, Goblin ||+1d4 Sneaky Tricks damage; When attacking a target that is affected by your Sneaky Tricks damage, you may sacrifice one die to reduce all movements by 10' until magical healing is provided them (Fort save DC 10 + 1/2 your level + total Sneaky Tricks damage dice, ''or'' a successful Heal check at the same DC, negates) | ||
+ | |- | ||
+ | |Sucker Punch ||STR 15+, Vicious Tricks, Goblin ||+1d4 Sneaky Tricks damage; When attacking a target that is affected by your Sneaky Tricks damage, you may sacrifice one die to Daze them for one round (Fort save DC 10 + 1/2 your level + total Sneaky Tricks damage dice negates) | ||
+ | |- | ||
+ | |Vicious Tricks ||STR 15+, Goblin ||+1d4 Sneaky Tricks damage; All d4s for Sneaky Tricks damage become d6s. | ||
|} | |} |