D20r:Feat Indexes

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(Investing Feats)
(Investing Feats)
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|Endurange ||None ||+4 to various endurance-related saves/checks, may sleep in light/medium armor unpenalized || +1 to saves/checks per 3 Prowess.
|Endurange ||None ||+4 to various endurance-related saves/checks, may sleep in light/medium armor unpenalized || +1 to saves/checks per 3 Prowess.
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|Far Shot ||Point Blank Shot ||Increase range of projectile weapons by half, double range of thrown weapons || Add another half to range per 5 Prowess
 
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|Favored Enemy ||BAB +1 ||+2 to Awareness, Bluff, Sense Motive, Survival, weapon damage against a selected creature type, +1 for every time this feat is taken after you gained this one. || At 5, +2 on attack rolls against creature. At 8, +1 to saves against creature's abilities. At 10, +1 to DC of your abilities when used on creature. At 13, SR 10+HD against creature. At 18, +2 damage, +1 Dodge AC, can't be FF'd or flanked by creature.
|Favored Enemy ||BAB +1 ||+2 to Awareness, Bluff, Sense Motive, Survival, weapon damage against a selected creature type, +1 for every time this feat is taken after you gained this one. || At 5, +2 on attack rolls against creature. At 8, +1 to saves against creature's abilities. At 10, +1 to DC of your abilities when used on creature. At 13, SR 10+HD against creature. At 18, +2 damage, +1 Dodge AC, can't be FF'd or flanked by creature.
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|Lightning Reflexes ||None ||+2 to Reflex Saves ||+1 to Reflex Saves per 4 Prowess
|Lightning Reflexes ||None ||+2 to Reflex Saves ||+1 to Reflex Saves per 4 Prowess
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|Manyshot ||DEX 17, Point Blank Shot, Rapid Shot, BAB +6 ||Shoot one arrow per 5 BAB above 1 at once (all are at -4 and -2 per arrow after 2nd), crit and precision damage only applies to first ||At 15, penalty is -1 per arrow, and all arrows get crit and precision damage.
 
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|Mobility ||DEX 13, Dodge ||+3 Dodge AC against AoOs for moving within/out of threatened area ||+1 per 4 Prowess
|Mobility ||DEX 13, Dodge ||+3 Dodge AC against AoOs for moving within/out of threatened area ||+1 per 4 Prowess
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|Mounted Combat ||Trained in Ride ||-- ||Once per round per 5 Prowess, may replace AC with ride check (unless AC turns out higher); also reduce penalty for mounted ranged weapon use by 1 per 4 Prowess.
|Mounted Combat ||Trained in Ride ||-- ||Once per round per 5 Prowess, may replace AC with ride check (unless AC turns out higher); also reduce penalty for mounted ranged weapon use by 1 per 4 Prowess.
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|Point blank Shot ||None ||+1 to attack/damage rolls for ranged attacks within 30 feet ||+1 to such rolls per 4 Prowess, reduce penalties for firing into a melee by 1 per 5 Prowess
 
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|Power Attack ||None ||-X to attack rolls, +X to damage rolls where X doesn't exceed BAB ||At 5 Prowess, can use with light weapons; At 10 Prowess, double damage bonus
|Power Attack ||None ||-X to attack rolls, +X to damage rolls where X doesn't exceed BAB ||At 5 Prowess, can use with light weapons; At 10 Prowess, double damage bonus
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|Rapid Shot ||DEX 13, Point blank Shot ||+1 attacks per full attack with a ranged weapon; Attack at max BAB, but all are at -2 ||Reduce penalty by 1 per 5 Prowess
 
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|Run ||None ||Run at 5x normal speed (or 4x if heavy armor/load), don't lose DEX to AC while running, +3 to Athletics checks made with a running start ||+1 to Athletics checks per 3 Prowess
|Run ||None ||Run at 5x normal speed (or 4x if heavy armor/load), don't lose DEX to AC while running, +3 to Athletics checks made with a running start ||+1 to Athletics checks per 3 Prowess
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|Shot On The Run ||DEX 13, Dodge, Mobility, Point Blank Shot, BAB +4 ||Can move before ''and'' after a ranged attack ||+1d4 damage during such attacks per 4 Prowess
 
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|Spring Attack ||DEX 13, Dodge, Mobility, BAB +4 ||Can move before ''and'' after a melee attack, no AoO from the attacked creature ||+1d4 damage during such attacks per 4 Prowess
|Spring Attack ||DEX 13, Dodge, Mobility, BAB +4 ||Can move before ''and'' after a melee attack, no AoO from the attacked creature ||+1d4 damage during such attacks per 4 Prowess
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|Whirlwind Attack ||DEX 13, INT 13, Combat Expertise, Dodge, Mobility, Spring Attack, BAB +4 ||May use full attack to hit all enemies within reach at full BAB (but no feat, spell, or ability bonuses) ||Additional attack against any one enemy within reach per 4 Prowess
|Whirlwind Attack ||DEX 13, INT 13, Combat Expertise, Dodge, Mobility, Spring Attack, BAB +4 ||May use full attack to hit all enemies within reach at full BAB (but no feat, spell, or ability bonuses) ||Additional attack against any one enemy within reach per 4 Prowess
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=== Archery/Ranged Investing Feats ===
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{|border=1px
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!Feat Name !!Prerequisites !!Effects !!Investiture
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|Brutal Precision ||DEX 13, Point Blank Shot ||-X to ranged attack rolls, +X to ranged damage rolls, up to BAB or weapon-allowed STR bonus, whichever is lower ||At 5, up to BAB (only); at 10, double damage bonus
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|Far Shot ||Point Blank Shot ||Increase range of projectile weapons by half, double range of thrown weapons || Add another half to range per 5 Prowess
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|Manyshot ||DEX 17, Point Blank Shot, Rapid Shot, BAB +6 ||Shoot one arrow per 5 BAB above 1 at once (all are at -4 and -2 per arrow after 2nd), crit and precision damage only applies to first ||At 15, penalty is -1 per arrow, and all arrows get crit and precision damage.
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|Mounted Combat ||Trained in Ride ||-- ||Once per round per 5 Prowess, may replace AC with ride check (unless AC turns out higher); also reduce penalty for mounted ranged weapon use by 1 per 4 Prowess.
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|Pin Opponent ||DEX 13, Point Blank Shot, Brutal Precision ||If taking -3 penalty to attack roll, can forgo damage to pin opponent at (attack roll + STR mod + bonus damage) DC to break ||+1 to DC to break per 3 Prowess
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|Point blank Shot ||None ||+1 to attack/damage rolls for ranged attacks within 30 feet ||+1 to such rolls per 4 Prowess, reduce penalties for firing into a melee by 1 per 5 Prowess
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|Ranged Bull Rush ||DEX 13, Point Blank Shot, Brutal Precision ||If taking -3 penalty to attack roll, can forgo bonus damage to bull rush opponent within 30' at +bonusDamage bonus ||+1 to check per 3 Prowess
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|Ranged Disarm ||DEX 13, Point Blank Shot, Brutal Precision ||If taking -3 penalty to attack roll, can forgo bonus damage to disarm opponent within 30' at +bonusDamage bonus ||+1 to check per 3 Prowess
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|Ranged Trip ||DEX 13, Point Blank Shot, Brutal Precision ||If taking -3 penalty to attack roll, can forgo bonus damage to trip opponent within 30' at +bonusDamage bonus ||+1 to check per 3 Prowess
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|Rapid Shot ||DEX 13, Point blank Shot ||+1 attacks per full attack with a ranged weapon; Attack at max BAB, but all are at -2 ||Reduce penalty by 1 per 5 Prowess
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|Shot On The Run ||DEX 13, Dodge, Mobility, Point Blank Shot, BAB +4 ||Can move before ''and'' after a ranged attack ||+1d4 damage during such attacks per 4 Prowess
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Revision as of 22:53, 28 September 2010

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