D20r:Druid

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(4th)
(5th)
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===5th===
===5th===
====Blizzard====
====Blizzard====
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'''Blizzard''' is inimical with Volcano.
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'''Spatterglaze:''' As a standard action, you may unleash a burst of freezing precipitation in a 15' burst centered on you. Those caught within the burst take 3d8 cold damage and are slowed for 1d3 rounds due to the accumulation of glaze ice. A Fortitude save negates the slowing effect; creatures with the Fire or Cold subtypes are immune to this slowing effect.
'''Spatterglaze:''' As a standard action, you may unleash a burst of freezing precipitation in a 15' burst centered on you. Those caught within the burst take 3d8 cold damage and are slowed for 1d3 rounds due to the accumulation of glaze ice. A Fortitude save negates the slowing effect; creatures with the Fire or Cold subtypes are immune to this slowing effect.
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====Cyclone====
====Cyclone====
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'''Cyclone''' is inimical with Earthquake.
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'''Whirlwind:''' As a standard action, you may create a 20' radius burst centered on you of whirling, chilling winds. Creatures within take 5d6 cold damage and you may push them 5' in any direction. A successful Reflex save halves the damage and negates the pushing effect.
'''Whirlwind:''' As a standard action, you may create a 20' radius burst centered on you of whirling, chilling winds. Creatures within take 5d6 cold damage and you may push them 5' in any direction. A successful Reflex save halves the damage and negates the pushing effect.
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====Earthquake====
====Earthquake====
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'''Earthquake''' is inimical with Cyclone.
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'''Tremor:''' As a standard action, you may stomp the ground, causing a tremor. You may select one of three shapes: a 30' radius burst centered on you, a 45' cone, or a 60' line. Regardless of your choice, the effect of this ability doesn't change: all creatures within the area take 1d6 bludgeoning, adamantine, and magic damage per two druid levels you possess and are knocked prone. A successful Reflex save halves the damage and negates the prone effect. Creatures who levitate, fly, or who are not in contact with the ground are immune to this effect, and you cannot use this ability while not in contact with the ground.
'''Tremor:''' As a standard action, you may stomp the ground, causing a tremor. You may select one of three shapes: a 30' radius burst centered on you, a 45' cone, or a 60' line. Regardless of your choice, the effect of this ability doesn't change: all creatures within the area take 1d6 bludgeoning, adamantine, and magic damage per two druid levels you possess and are knocked prone. A successful Reflex save halves the damage and negates the prone effect. Creatures who levitate, fly, or who are not in contact with the ground are immune to this effect, and you cannot use this ability while not in contact with the ground.
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====Volcano====
====Volcano====
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'''Volcano''' is inimical with Blizzard.
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'''Lava Plume:''' As a standard action, you may cause a minor eruption from any fixed horizontal surface within 30'. This eruption originates from a 5' square and plumes to a height of 10' before receding, causing 6d6 fire damage to any creature occupying the square. For the next 1d4 rounds, creatures moving through that square take 1d6 fire damage from residual magma and convection.
'''Lava Plume:''' As a standard action, you may cause a minor eruption from any fixed horizontal surface within 30'. This eruption originates from a 5' square and plumes to a height of 10' before receding, causing 6d6 fire damage to any creature occupying the square. For the next 1d4 rounds, creatures moving through that square take 1d6 fire damage from residual magma and convection.

Revision as of 21:25, 17 August 2010

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