D20r:Druid

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(Spirits)
(1st)
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====Bat====
====Bat====
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'''Bat''' is inimical with Locust and is in the demesne of Shadow.
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'''Blackout:''' As a swift action, you may create a 10' radius area of magical darkness within 30' called a blackout. You are capable of seeing in your own blackout, but to all other creatures the area is typical darkness except that it cannot be pierced by low-light vision or darkvision. A blackout lasts until the start of your next turn. This is a darkness effect, and acts as a spell with the darkness descriptor of a level equal to the number of spirits you have bound. Bats, druids that have Bat bound, and other creatures with an echolocation, blindsense, or blindsight ability can see normally in a blackout. This ability is usable at will.
'''Blackout:''' As a swift action, you may create a 10' radius area of magical darkness within 30' called a blackout. You are capable of seeing in your own blackout, but to all other creatures the area is typical darkness except that it cannot be pierced by low-light vision or darkvision. A blackout lasts until the start of your next turn. This is a darkness effect, and acts as a spell with the darkness descriptor of a level equal to the number of spirits you have bound. Bats, druids that have Bat bound, and other creatures with an echolocation, blindsense, or blindsight ability can see normally in a blackout. This ability is usable at will.
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====Flower====
====Flower====
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'''Flower''' is in the demesne of Wood.
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'''Survaria Beam:''' As a standard action, you can fire a beam similar to that of the Survaria flower. This deals 1d8 radiant damage. You may fire an additional beam for every additional spirit bound. This is a ranged touch attack, and is considered a ray.  
'''Survaria Beam:''' As a standard action, you can fire a beam similar to that of the Survaria flower. This deals 1d8 radiant damage. You may fire an additional beam for every additional spirit bound. This is a ranged touch attack, and is considered a ray.  
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====Otter====
====Otter====
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'''Otter''' is in the demesne of Water and Ocean.
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'''Swim:''' As a move action, you may swim up to your land speed.
'''Swim:''' As a move action, you may swim up to your land speed.
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====Owl====
====Owl====
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'''Owl''' is inimical with Mouse.
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'''Talon Rake:''' As a standard action, you may make an attack with both of your talons. You may take a -4 penalty on this attack roll to add an additional 1d6 damage to the attack. You do not provoke attacks of opportunity when using your talon rake.
'''Talon Rake:''' As a standard action, you may make an attack with both of your talons. You may take a -4 penalty on this attack roll to add an additional 1d6 damage to the attack. You do not provoke attacks of opportunity when using your talon rake.
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====Snake====
====Snake====
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'''Snake''' is inimical with Mouse.
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'''Snake's Maw:''' You gain a bite attack. This is a natural attack that deals 1d6 damage. If you have no other natural attacks, it is your primary natural attack; otherwise, it is a secondary natural attack.
'''Snake's Maw:''' You gain a bite attack. This is a natural attack that deals 1d6 damage. If you have no other natural attacks, it is your primary natural attack; otherwise, it is a secondary natural attack.
'''Envenomed Fangs:''' Once per encounter, you may infuse your bite attack with a potent venom. As an immediate action after biting an opponent, you may force them to make a Fortitude save (DC 10 + 1/2 your druid level + your Con modifier) or take an additional 1d6 plus your Con modifier points of damage immediately and damage equal to your Con modifier each round for the next minute.
'''Envenomed Fangs:''' Once per encounter, you may infuse your bite attack with a potent venom. As an immediate action after biting an opponent, you may force them to make a Fortitude save (DC 10 + 1/2 your druid level + your Con modifier) or take an additional 1d6 plus your Con modifier points of damage immediately and damage equal to your Con modifier each round for the next minute.
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====Wolf====
====Wolf====
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'''Wolf''' is in the same demesne as Bear.
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'''Wolf''' is inimical with Hare, and is in the same demesne as Bear.
'''Wolfpack Tactics:''' As a swift action, after successfully damaging an opponent with a bite attack, you may initiate a trip attempt. You gain a +4 racial bonus on this trip check, but it follows all other rules of tripping normally.
'''Wolfpack Tactics:''' As a swift action, after successfully damaging an opponent with a bite attack, you may initiate a trip attempt. You gain a +4 racial bonus on this trip check, but it follows all other rules of tripping normally.

Revision as of 21:17, 17 August 2010

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