D20r:Druid

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(7th)
(Spirits)
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'''Nature's Sign (Su):''' Physiological and behavioral alterations that manifest as a side effect of the bond. More powerful spirits exhibit more taxing Signs.
'''Nature's Sign (Su):''' Physiological and behavioral alterations that manifest as a side effect of the bond. More powerful spirits exhibit more taxing Signs.
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'''Call (Su):''' Most spirits can be called forth through the bond link, becoming manifested as entities outside the druid's own body for a limited time. A spirit slain while manifest in this fashion cannot be rebound for 24 hours, and any current bond the druid holds with it goes silent. While a spirit is called forth, a druid loses access to the spirit's abilities but retains the associated sign. Some spirits emerge as advanced versions of their base forms, based upon your druid level. If doing so would manifest a creature that is weaker than the creature it emulates, use the creature's base statistics rather than removing Hit Dice from the creature.
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'''Call (Su):''' Most spirits can be called forth through the bond link, becoming manifested as entities outside the druid's own body for a limited time. A spirit slain while manifest in this fashion cannot be rebound for 24 hours, and any current bond the druid holds with it goes silent. While a spirit is called forth, a druid loses access to the spirit's abilities but retains the associated sign. Some spirits emerge as advanced versions of their base forms, based upon your druid level. If doing so would manifest a creature that is weaker than the creature it emulates, use the creature's base statistics rather than removing Hit Dice from the creature. Spirits may be more advanced than their normal racial limitations, and advancing a spirit's Hit Dice never causes it to increase in size.
===Inimical and Demesne Spirits===
===Inimical and Demesne Spirits===

Revision as of 19:07, 17 August 2010

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