D20r:Druid

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(Ocean)
(Spirits)
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====Plain====
====Plain====
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'''At Will (Su):'''
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'''Encounter (Su):'''
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'''Daily (Su):'''
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'''Passive (Su):'''
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'''Nature's Sign (Su):'''
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'''Call:'''
====River====
====River====
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'''At Will (Su):'''
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'''Encounter (Su):'''
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'''Daily (Su):'''
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'''Passive (Su):'''
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'''Nature's Sign (Su):'''
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'''Call:'''
====Swamp====
====Swamp====
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'''At Will (Su):'''
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'''Encounter (Su):'''
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'''Daily (Su):'''
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'''Passive (Su):'''
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'''Nature's Sign (Su):'''
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'''Call:'''
===5th===
===5th===
====Blizzard====
====Blizzard====
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====Cyclone====
====Cyclone====
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'''At Will (Su):'''
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'''Encounter (Su):'''
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'''Daily (Su):'''
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'''Passive (Su):'''
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'''Nature's Sign (Su):'''
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'''Call:'''
====Drought====
====Drought====
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'''At Will (Su):'''
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'''Encounter (Su):'''
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'''Daily (Su):'''
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'''Passive (Su):'''
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'''Nature's Sign (Su):'''
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'''Call:'''
====Earthquake====
====Earthquake====
'''At-Will (Su):''' Stomp attack
'''At-Will (Su):''' Stomp attack
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====Tide====
====Tide====
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'''At Will (Su):'''
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'''Encounter (Su):'''
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'''Daily (Su):'''
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'''Passive (Su):'''
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'''Nature's Sign (Su):'''
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'''Call:'''
====Volcano====
====Volcano====
'''Lava Plume (Su):''' As a standard action, you may cause a minor eruption from any fixed horizontal surface within 10 feet. This eruption originates from a 5 ft. square and plumes to a height of 10 ft. before receding, causing 6d6 fire damage to any creature occupying the square. For the next 1d4 rounds, creatures moving through that square take 1d6 fire damage from residual magma and convection.
'''Lava Plume (Su):''' As a standard action, you may cause a minor eruption from any fixed horizontal surface within 10 feet. This eruption originates from a 5 ft. square and plumes to a height of 10 ft. before receding, causing 6d6 fire damage to any creature occupying the square. For the next 1d4 rounds, creatures moving through that square take 1d6 fire damage from residual magma and convection.
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===6th===
===6th===
====Autumn====
====Autumn====
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'''At Will (Su):'''
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'''Encounter (Su):'''
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'''Daily (Su):'''
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'''Passive (Su):'''
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'''Nature's Sign (Su):'''
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'''Call:'''
====Spring====
====Spring====
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'''At Will (Su):'''
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'''Encounter (Su):'''
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'''Daily (Su):'''
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'''Passive (Su):'''
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'''Nature's Sign (Su):'''
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'''Call:'''
====Summer====
====Summer====
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'''At Will (Su):'''
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'''Encounter (Su):'''
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'''Daily (Su):'''
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'''Passive (Su):'''
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'''Nature's Sign (Su):'''
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'''Call:'''
====Winter====
====Winter====
'''Icicle (Su):''' As a standard action, you may form an icicle in your hand or at some point in midair within 100 feet. If formed in hand, the icicle becomes a ''+3 keen longsword'' that remains for five rounds or until it scores a critical hit. If formed in midair, the icicle descends immediately, causing 3d6 cold and 3d6 piercing damage to any creature occupying the square below. A Reflex save (DC 10 + 1/2 HD) negates the damage of the falling icicle. If you take at least 10 points of fire damage, or if either manifestation strikes a creature with the Fire subtype, the icicle melts away harmlessly.
'''Icicle (Su):''' As a standard action, you may form an icicle in your hand or at some point in midair within 100 feet. If formed in hand, the icicle becomes a ''+3 keen longsword'' that remains for five rounds or until it scores a critical hit. If formed in midair, the icicle descends immediately, causing 3d6 cold and 3d6 piercing damage to any creature occupying the square below. A Reflex save (DC 10 + 1/2 HD) negates the damage of the falling icicle. If you take at least 10 points of fire damage, or if either manifestation strikes a creature with the Fire subtype, the icicle melts away harmlessly.
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====Zodiac====
====Zodiac====
-
''(You're on your own, Fax)''
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'''At Will (Su):'''
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'''Encounter (Su):'''
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'''Daily (Su):'''
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'''Passive (Su):'''
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'''Nature's Sign (Su):'''
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'''Call:''' ''(You're on your own, Fax)''
===7th===
===7th===
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====Malarbor, Master of Elements====
====Malarbor, Master of Elements====
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'''At Will (Su):'''
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'''Encounter (Su):'''
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'''Daily (Su):'''
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'''Passive (Su):'''
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'''Nature's Sign (Su):'''
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'''Call:'''
====Nelig, Mistress of the Wolves====
====Nelig, Mistress of the Wolves====
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'''At Will (Su):'''
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'''Encounter (Su):'''
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'''Daily (Su):'''
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'''Passive (Su):'''
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'''Nature's Sign (Su):'''
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'''Call:'''
====Raiven Anwell, Lady of the Land====
====Raiven Anwell, Lady of the Land====
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'''At Will (Su):'''
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'''Encounter (Su):'''
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'''Daily (Su):'''
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'''Passive (Su):'''
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'''Nature's Sign (Su):'''
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'''Call:'''
====Vox Caelestia, Song of the Stars====
====Vox Caelestia, Song of the Stars====
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'''At Will (Su):'''
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'''Encounter (Su):'''
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'''Daily (Su):'''
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'''Passive (Su):'''
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'''Nature's Sign (Su):'''
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'''Call:'''
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==Feats==
==Feats==
Druidic feats require you to be able to bind at least third-level spirits using the Avatar of Nature ability. They gain special benefits for particular races alongside more general benefits for everyone.
Druidic feats require you to be able to bind at least third-level spirits using the Avatar of Nature ability. They gain special benefits for particular races alongside more general benefits for everyone.

Revision as of 18:23, 10 August 2010

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