D20r:Druid

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(Shadow)
(Shadow)
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'''Shadowcloud (Su):''' As a swift action, you may create a 10' radius area of magical darkness within 30' called a shadowcloud. This is similar to the Bat spirit's blackout, but has some key differences. You are capable of seeing in your own shadowcloud, but to all other creatures the area is typical darkness except that it cannot be pierced by low-light vision or darkvision. Moving through a shadowcloud costs double movement, as cloying darkness impedes creature's movement. A shadowcloud lasts until the start of your next turn. This is a darkness effect, and acts as a spell with the darkness descriptor of a level equal to the number of spirits you have bound. Bats, druids that have Bat or Shadow bound, and other creatures with an echolocation, blindsense, or blindsight ability can see normally in a blackout. This ability is usable at will.  
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'''Shadowcloud (Su):''' As a swift action, you may create a 10' radius area of magical darkness within 30' called a shadowcloud. This is similar to the Bat spirit's blackout, but has some key differences. You are immune to your own shadowcloud, but to all other creatures the area is typical darkness except that it cannot be pierced by low-light vision or darkvision. Moving through a shadowcloud costs double movement, as cloying darkness impedes creature's movement. A shadowcloud lasts until the start of your next turn. This is a darkness effect, and acts as a spell with the darkness descriptor of a level equal to the number of spirits you have bound. Bats, druids that have Bat or Shadow bound, and other creatures with an echolocation, blindsense, or blindsight ability can see normally in a blackout. This ability is usable at will.  
'''Blacklight (Su):''' Once per encounter, as a standard action, you may reverse the existence of light and dark in a 60' radius surrounding you for one minute. During this time, sources of light instead create darkness wherever they would create bright illumination and vice versa. Creatures with low-light vision and darkvision find this disorienting and must make a Fortitude save or be sickened for the duration. You are immune to the sickening effect of your own blacklight.
'''Blacklight (Su):''' Once per encounter, as a standard action, you may reverse the existence of light and dark in a 60' radius surrounding you for one minute. During this time, sources of light instead create darkness wherever they would create bright illumination and vice versa. Creatures with low-light vision and darkvision find this disorienting and must make a Fortitude save or be sickened for the duration. You are immune to the sickening effect of your own blacklight.

Revision as of 19:04, 3 August 2010

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