D20r:Druid

From Fax Encyclopedicus

Jump to: navigation, search
(Earth)
(Fire)
Line 453: Line 453:
====Ether====
====Ether====
====Fire====
====Fire====
-
'''At-Will (Su):''' Fire breath
+
'''Fire Breath (Su):''' As a standard action, you may breathe a 30' cone of fire. This breath weapon deals 1d6 points of fire damage per two druid levels and offers a Fortitude save (DC 10 + 1/2 your druid level + your Con modifier) for half damage.
-
'''Per Encounter (Su):'''  
+
'''Meteoric Strike (Su):''' Once per encounter, as a swift action, you may charge your next melee attack with explosive energy. If you hit your foe, you deal an additional 1d6 points of fire damage for each spirit you are currently bound to. You also force a bull-rush on your target. Treat this as a regular bull-rush attempt, except you do not need to move with your target, you do not provoke an attack of opportunity, and you gain a +4 competence bonus on the bull-rush attempt.
-
'''Daily (Su):'''  
+
'''Fireball (Sp):''' Once per day, you may cast ''empowered fireball'' as a spell-like ability. Substitute your druid level for your caster level.
-
'''Passive (Su):'''  
+
'''Fire Resistance (Su):''' When affected by a spell or effect that inflicts fire damage, you reduce each die of damage by an amount equal to your Constitution modifier, to a minimum of one. Bonus damage on top of each die is not reduced, and a spell affected by the Maximize Spell metamagic feat or an effect that has a fixed value of damage suffers no reduction.
-
'''Nature's Sign (Su):'''  
+
'''Nature's Sign (Su):''' You appear to be constantly on fire. You shed light like a campfire (making it difficult--but not impossible--to hide), and your footsteps leave scorch marks on the ground. Creatures tracking you gain a +5 bonus on their Survival check to do so.
'''Call (Su):''' ''(Fire Elemental)''
'''Call (Su):''' ''(Fire Elemental)''

Revision as of 21:57, 1 August 2010

Google AdSense