D20r:Druid

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(2nd)
(Shark)
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====Shark====
====Shark====
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'''Blood in the Water (Su):''' As a swift action, you gain blindsense 60' for one round, except that you can only sense creatures that have been damaged within the past minute. If you are underwater, double this range.
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'''Blood in the Water (Su):''' As a swift action, you gain blindsense 60' for one round, except that you can only sense creatures that have taken lethal damage within the past minute. If you are underwater, double this range.
'''Savage Critical (Su):''' Once per encounter, when successfully striking a foe with a critical hit in melee, you may add an additional 1d4 points of damage to your critical per two levels of druid you possess (so 1d4 at 2nd, 2d4 at 4th, 3d4 at 6th, 4d4 at 8th, etc.). This ability takes no action and inflicts the same kind of damage as the attack that you got a critical hit with.
'''Savage Critical (Su):''' Once per encounter, when successfully striking a foe with a critical hit in melee, you may add an additional 1d4 points of damage to your critical per two levels of druid you possess (so 1d4 at 2nd, 2d4 at 4th, 3d4 at 6th, 4d4 at 8th, etc.). This ability takes no action and inflicts the same kind of damage as the attack that you got a critical hit with.

Revision as of 20:58, 31 July 2010

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