D20r:Druid

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(Bat)
(Bat)
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'''At-Will (Su):'''
'''At-Will (Su):'''
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'''Screech (Su):''' As a standard action, you may create a high-pitched screech with your voice that is loud enough to cause damage. The screech takes the shape of a 30' cone and deals 1d6 points of sonic damage, plus an additional 1d6 points of sonic damage for each spirit other than Bat that you have bound. Living creatures damaged by the effect are also deafened for one minute. A successful Fortitude save halves the damage and negates the deafening effect. Objects within the area take damage from the screech: objects of crystal, glass, or other fragile substances do not receive a saving throw against this effect. This ability is usable once per encounter.
+
'''Screech (Su):''' As a standard action, you may create a high-pitched screech with your voice that is loud enough to cause damage. The screech takes the shape of a 30' cone and deals 1d6 points of sonic damage, plus an additional 1d6 points of sonic damage for each spirit other than Bat that you have bound. Living creatures damaged by the effect are also deafened for one minute. A successful Fortitude save halves the damage and negates the deafening effect. Objects within the area take damage from the screech: objects of crystal, glass, or other fragile substances do not receive a saving throw against this effect. This ability is usable once per encounter and has no effect in areas that have been ''silenced''.
'''Daily (Su):'''
'''Daily (Su):'''

Revision as of 22:55, 12 July 2010

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