D20r:Druid

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(Spider)
(Spider)
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====Spider====
====Spider====
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'''Deadfall (Ex):''' If you are attached to a solid surface through your Spider Climb ability that is above an opponent, you may make use of your spinnerets to attack from an unorthodox angle. As a standard action, you may attach a web to the surface, drop up to 30' from above your opponent to within melee striking range, make a single attack, and then wind the web back up, moving back to your previous position. If you use your bite for your attack, it deals double damage. You may substitute a grapple attempt in place of the attack. This attack is considered a charge, conferring all benefits and penalties associated with one.
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'''Deadfall (Ex):''' If you are attached to a solid surface through your Spider Climb ability that is above an opponent, you may make use of your spinnerets to attack from an unorthodox angle. As a standard action, you may attach a web to the surface, drop up to 30' from above your opponent to within melee striking range, make a single attack, and then wind the web back up, moving back to your previous position. If you use your bite for your attack, it deals double damage. You may substitute a grapple attempt in place of the attack. This attack is considered a charge, conferring all benefits and penalties associated with one. You do not provoke attacks of opportunity from your target, but other creatures that threaten your path of movement retain their ability to make attacks of opportunity.
'''Venomous Bite (Su):''' Once per encounter as an immediate action directly following a successful bite attack, you may inject your foe with a potent venom. For a number of rounds equal to your Constitution modifier, the creature must make a Fortitude save (DC 10 + 1/2 your druid class level + your Constitution modifier) at the start of their turn or take 2d6 damage from the venom coursing through their veins.
'''Venomous Bite (Su):''' Once per encounter as an immediate action directly following a successful bite attack, you may inject your foe with a potent venom. For a number of rounds equal to your Constitution modifier, the creature must make a Fortitude save (DC 10 + 1/2 your druid class level + your Constitution modifier) at the start of their turn or take 2d6 damage from the venom coursing through their veins.

Revision as of 21:10, 26 May 2010

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