D20r:Druid

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(Locust)
(Moon)
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====Metal====
====Metal====
====Moon====
====Moon====
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'''Moonbeam (Su):''' As a standard action, you may fire a ray of moonlight as a ranged touch attack against a target within 30 feet. You may choose to emit any of four variants:
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''Scintillating:'' The ray deals 1d12 damage and dazzles the target for 1 round (no save). Treat this ray as though it had the ghost touch property.
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''Pearly:'' The ray deals 2d6 damage. The struck target must make a Will save (DC 10 + 1/2 HD + Cha modifier) or fal asleep for 1d4 rounds.
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''White:'' The ray deals 2d8 damage, or 4d8 to fey and/or shapechangers. You get a +2 bonus to your attack roll with this ray.
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''Blue:'' The ray deals 2d6 damage and outlines the target as a ''faerie fire'' effect for 1 minute.
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Your attack and damage rolls with a moonbeam suffer a -4 penalty if you are standing in an area of bright illumination.
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'''Lunar Flare (Su):''' Once per encounter as a standard action, you may create a ''dispel magic'' effect in a 30 ft. line at your druid level. This effect automatically penetrates and dispels spells, spell-like and supernatural abilities that create a figment or glamer.
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'''Moonlit Aura (Su):''' Once per day, you may shed moonlight in a 30 ft. radius for 1 minute. Allies within the radius at the start of their turns regain 1d8+1 hp. Foes within the aura must make a Will save (DC 10 + 1/2 HD + Cha modifier) or become ''confused'' as the spell cast at your druid level. While within the aura, you and your allies get a +1 morale bonus on attack rolls and saving throws, while foes suffer a -1 morale penalty to same. Your moonlit aura is blocked by anything that would block normal light, and does not affect areas of bright illumination.
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'''Pearlescence (Su):''' You can see invisible creatures normally, and can also see through figments. You gain low-light vision and darkvision to 60 feet. Between dusk and dawn, you get a +1 circumstance bonus to attack rolls, damage rolls and saving throws. You get a +2 bonus to Will saves. You gain DR 5/magic.
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'''Nature's Sign (Su):''' Your skin becomes pale. You glow with a soft white light, equivalent to a permanent ''faerie fire'' effect. Your eyes become a solid, softly-glowing white. You develop insomnia. You suffer a -2 morale penalty to attack rolls, damage rolls, AC and saving throws while in broad daylight.
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'''Call (Su):''' If called forth, the Moon spirit emerges as an advanced blink dog with 8 HD and a +4 increase to its size-adjusted Dex and Con scores. The Moon spirit has the moonbeam, lunar flare, moonlit aura and pearlescence abilities. The Moon spirit will remain for a number of rounds equal to 6 plus your Charisma modifier.
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====Shadow====
====Shadow====
====Sun====
====Sun====

Revision as of 21:57, 20 May 2010

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