D20r:Cleric

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(Might)
(Wealth)
 
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<br>'''6th:''' ''cone of cold, freezing sphere''
<br>'''6th:''' ''cone of cold, freezing sphere''
<br>'''7th:''' ''control weather, waves of exhaustion''
<br>'''7th:''' ''control weather, waves of exhaustion''
-
<br>'''8th:''' ''polar ray, [[flash frost]]''
+
<br>'''8th:''' ''permafrost, polar ray''
<br>'''9th:''' ''[[frost storm]]''
<br>'''9th:''' ''[[frost storm]]''
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Domain Spells:
Domain Spells:
<br>'''1st:''' ''control light, darkness, erase''
<br>'''1st:''' ''control light, darkness, erase''
-
<br>'''2nd:''' ''blindness, darkvision, deeper darkness''
+
<br>'''2nd:''' ''blindness/deafness, darkvision, deeper darkness''
<br>'''3rd:''' ''blacklight, nondetection, obscure object''
<br>'''3rd:''' ''blacklight, nondetection, obscure object''
<br>'''4th:''' ''armor of darkness, cloud mind, fear''
<br>'''4th:''' ''armor of darkness, cloud mind, fear''
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Domain Spells:
Domain Spells:
<br>'''1st:''' ''enlarge person, protection from alignment, shield of faith''
<br>'''1st:''' ''enlarge person, protection from alignment, shield of faith''
-
<br>'''2nd:''' ''align weapon, [[feral power]], flame blade''
+
<br>'''2nd:''' ''align weapon, feral might, flame blade''
<br>'''3rd:''' ''aid, heroism, searing light''
<br>'''3rd:''' ''aid, heroism, searing light''
<br>'''4th:''' ''divine power, flame strike, greater magic weapon''
<br>'''4th:''' ''divine power, flame strike, greater magic weapon''
<br>'''5th:''' ''greater heroism, righteous might''
<br>'''5th:''' ''greater heroism, righteous might''
-
<br>'''6th:''' ''blade barrier, [[mass feral power]]''
+
<br>'''6th:''' ''blade barrier, mass feral might''
<br>'''7th:''' ''banishment, regenerate''
<br>'''7th:''' ''banishment, regenerate''
<br>'''8th:''' ''iron body, moment of prescience''
<br>'''8th:''' ''iron body, moment of prescience''
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A successful lore check will not reveal the powers of a magic item but may give a hint as to its general function. A cleric may not take 10 or take 20 on this check; this sort of knowledge is essentially random.
A successful lore check will not reveal the powers of a magic item but may give a hint as to its general function. A cleric may not take 10 or take 20 on this check; this sort of knowledge is essentially random.
-
{|border=1px
+
{|class="bordered zebra header"
!DC !!Type of Knowledge
!DC !!Type of Knowledge
|-
|-
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<br>'''1st:''' ''comprehend languages, identify, speak to animals''
<br>'''1st:''' ''comprehend languages, identify, speak to animals''
<br>'''2nd:''' ''detect thoughts, [[natural insight]], tongues''
<br>'''2nd:''' ''detect thoughts, [[natural insight]], tongues''
-
<br>'''3rd:''' ''clairaudience/clairvoyance, scrying, speak with dead''
+
<br>'''3rd:''' ''clairvoyance, scrying, speak with dead''
<br>'''4th:''' ''legend lore, modify memory, zone of truth''
<br>'''4th:''' ''legend lore, modify memory, zone of truth''
<br>'''5th:''' ''sending, telepathic bond''
<br>'''5th:''' ''sending, telepathic bond''
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<br>'''1st:''' ''dancing lights, entropic shield, magic aura''
<br>'''1st:''' ''dancing lights, entropic shield, magic aura''
<br>'''2nd:''' ''hypnotic pattern, magic missile, see invisibility''
<br>'''2nd:''' ''hypnotic pattern, magic missile, see invisibility''
-
<br>'''3rd:''' ''blindness, glitterdust, pyrotechnics''
+
<br>'''3rd:''' ''blindness/deafness, glitterdust, pyrotechnics''
<br>'''4th:''' ''blink, rainbow pattern, [[starlight]]''
<br>'''4th:''' ''blink, rainbow pattern, [[starlight]]''
<br>'''5th:''' ''greater invisibility, [[starbeam]]''
<br>'''5th:''' ''greater invisibility, [[starbeam]]''
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<br>'''4th:''' ''fire trap, greater magic weapon, legend lore''
<br>'''4th:''' ''fire trap, greater magic weapon, legend lore''
<br>'''5th:''' ''private sanctum, secret chest''
<br>'''5th:''' ''private sanctum, secret chest''
-
<br>'''6th:''' ''analyze dweomer, guards and wards''
+
<br>'''6th:''' ''analyze dweomer, midas touch''
<br>'''7th:''' ''greater arcane sight, instant summons''
<br>'''7th:''' ''greater arcane sight, instant summons''
<br>'''8th:''' ''discern location, spellsword''
<br>'''8th:''' ''discern location, spellsword''

Current revision as of 21:18, 19 August 2014

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