D20r:Cerberus

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<big>'''Feats'''</big><br>
<big>'''Feats'''</big><br>
''Ability Focus (Howl of Terror):'' A cerberus adds +3 to the saving throw DC of its howl of terror. (6 pts)<br>
''Ability Focus (Howl of Terror):'' A cerberus adds +3 to the saving throw DC of its howl of terror. (6 pts)<br>
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''Combat Reflexes:'' A cerberus may make a number of additional attacks of opportunity equal to its Dexterity bonus (2). With this feat, it may also make attacks of opportunity while flat-footed.
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''Combat Reflexes:'' A cerberus may make a number of additional attacks of opportunity equal to its Dexterity bonus (2). With this feat, it may also make attacks of opportunity while flat-footed.<br>
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''Improved Critical:'' A cerberus' threat range with its bite attack is 18-20. (6 pts)
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''Improved Critical:'' A cerberus' threat range with its bite attack is 18-20. (6 pts)<br>
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''Improved Grapple:'' A cerberus does not provoke an attack of opportunity when it makes a touch attack to start a grapple. It also gains a +4 bonus on all grapple checks, regardless of whether it started the grapple.
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''Improved Grapple:'' A cerberus does not provoke an attack of opportunity when it makes a touch attack to start a grapple. It also gains a +4 bonus on all grapple checks, regardless of whether it started the grapple.<br>
''Improved Initiative:'' A cerberus gains a +6 bonus on Initiative checks. (6 pts)<br>
''Improved Initiative:'' A cerberus gains a +6 bonus on Initiative checks. (6 pts)<br>
''Power Attack:'' On its action, before making attack rolls for a round, a cerberus may choose to subtract a number from all melee attack rolls and add the same number to all melee damage rolls. This number may not exceed its base attack bonus (10). The penalty on attacks and bonus on damage apply until its next turn.  
''Power Attack:'' On its action, before making attack rolls for a round, a cerberus may choose to subtract a number from all melee attack rolls and add the same number to all melee damage rolls. This number may not exceed its base attack bonus (10). The penalty on attacks and bonus on damage apply until its next turn.  

Revision as of 22:30, 31 March 2011

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