D20r:Autohypnosis

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|Willpower<sup>1</sup> || 20
|Willpower<sup>1</sup> || 20
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|End Ongoing Mind-Affecting Effect<sup>2</sup> || 30
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<sup>1</sup> You must be at least a journeyman of Autohypnosis to use this option.
<sup>1</sup> You must be at least a journeyman of Autohypnosis to use this option.
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<sup>2</sup> You must be a master of Autohypnosis to use this option.
====Ignore Caltrop Wound====
====Ignore Caltrop Wound====
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====Willpower====
====Willpower====
If reduced to 0 hit points (disabled), you can make an Autohypnosis check. If successful, you can take a normal action while at 0 hit points without taking 1 point of damage. You must make a check for each strenuous action you want to take. A failed Autohypnosis check in this circumstance carries no direct penalty—you can choose not to take the strenuous action and thus avoid the hit point loss. If you do so anyway, you drop to -1 hit points, as normal when disabled.
If reduced to 0 hit points (disabled), you can make an Autohypnosis check. If successful, you can take a normal action while at 0 hit points without taking 1 point of damage. You must make a check for each strenuous action you want to take. A failed Autohypnosis check in this circumstance carries no direct penalty—you can choose not to take the strenuous action and thus avoid the hit point loss. If you do so anyway, you drop to -1 hit points, as normal when disabled.
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====End Ongoing Mind-Affecting Effect====
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If you area affected by an ongoing mind-affecting effect, you may as a full-round action attempt to end that effect. You may attempt to end an effect in this fashion even if you would not normally be able to do so due to limited actions or control over your own mind.
===Action===
===Action===

Current revision as of 18:56, 19 September 2010

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