D20r:Acrobatics

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{{d20r}}
{{d20r}}
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{{d20rSkills}}
==Acrobatics (Dex; Armor Check Penalty)==
==Acrobatics (Dex; Armor Check Penalty)==
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====Action====
====Action====
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Making an Escape Artist check to escape from rope bindings, manacles, or other restraints (except a grappler) requires 1 minute of work. Escaping from a net or an ''animate rope'', ''command plants'', ''control plants'', or ''entangle'' spell is a full-round action. Escaping from a grapple or pin is a standard action. Squeezing through a tight space takes at least 1 minute, maybe longer, depending on how long the space is.
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Making an Acrobatics check to escape from rope bindings, manacles, or other restraints (except a grappler) requires 1 minute of work. Escaping from a net or an ''animate rope'', ''command plants'', ''control plants'', or ''entangle'' spell is a full-round action. Escaping from a grapple or pin is a standard action. Squeezing through a tight space takes at least 1 minute, maybe longer, depending on how long the space is.
====Try Again====
====Try Again====
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| 35<sup>2</sup> || Treat a fall as if it were 40 feet shorter when determining damage.
| 35<sup>2</sup> || Treat a fall as if it were 40 feet shorter when determining damage.
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|-
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| 35<sup>2</sup> || Tumble through a magically created wall (including a solid one like a ''wall of force'' without suffering its effects.
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| 40<sup>2</sup> || Ignore falling damage.
| 40<sup>2</sup> || Ignore falling damage.
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|}
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<sup>1</sup> You must be a journeyman of acrobatics to use this function.
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<sup>1</sup> You must be a journeyman of acrobatics to use this function.<br>
<sup>2</sup> You must be a master of acrobatics to use this function.
<sup>2</sup> You must be a master of acrobatics to use this function.

Current revision as of 19:01, 19 September 2010

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