D20r:Acrobatics

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(Escaping)
(Check)
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'''Ropes:''' Your Escape Artist check is opposed by the binder’s Survival check. Since it’s easier to tie someone up than to escape from being tied up, the binder gets a +10 bonus on his or her check.
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'''Ropes:''' Your Acrobatics check is opposed by the binder's Survival check. Since it's easier to tie someone up than to escape from being tied up, the binder gets a +5 bonus on his or her check.
'''Manacles and Masterwork Manacles:''' The DC for manacles is set by their construction.
'''Manacles and Masterwork Manacles:''' The DC for manacles is set by their construction.
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'''Tight Space:''' The DC noted on the table is for getting through a space where your head fits but your shoulders don't. If the space is long you may need to make multiple checks. You can't get through a space that your head does not fit through.
'''Tight Space:''' The DC noted on the table is for getting through a space where your head fits but your shoulders don't. If the space is long you may need to make multiple checks. You can't get through a space that your head does not fit through.
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'''Grappler:''' You can make an Escape Artist check opposed by your enemy’s grapple check to get out of a grapple or out of a pinned condition (so that you’re only grappling).
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'''Grappler:''' You can make an Acrobatics check opposed by your enemy's grapple check to get out of a grapple or out of a pinned condition (so that you're only grappling). See the Grapple skill for details.
====Action====
====Action====

Revision as of 16:59, 18 September 2010

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