Crucible:Flickergame

From Fax Encyclopedicus

Jump to: navigation, search
(Rules and Suchlike)
(Modified E6)
Line 16: Line 16:
==Modified E6==
==Modified E6==
6th level is the peak of mortal power in this setting. The PCs have already reached that peak (they are all reasonably influential and accomplished people - you don't get to the level cap by shovelling manure), and will continue to go beyond it. They begin as 6th level E6 characters, and gain feats as normal for E6. However, they will have opportunities to gain levels - for every divine rank the characters acquire, they also gain a level, though they do not gain feats for advancing by HD.
6th level is the peak of mortal power in this setting. The PCs have already reached that peak (they are all reasonably influential and accomplished people - you don't get to the level cap by shovelling manure), and will continue to go beyond it. They begin as 6th level E6 characters, and gain feats as normal for E6. However, they will have opportunities to gain levels - for every divine rank the characters acquire, they also gain a level, though they do not gain feats for advancing by HD.
 +
 +
===Levels in E6===
 +
After you reach level 6, you stop levelling. For every 5000 XP past level 6, you get a feat.
 +
===LA in E6===
===LA in E6===
E6 does not have level adjustment. Rather, it adjusts your initial point buy based on your original LA. The reduction looks like this:
E6 does not have level adjustment. Rather, it adjusts your initial point buy based on your original LA. The reduction looks like this:

Revision as of 21:33, 20 December 2012

Personal tools
Google AdSense