Crucible

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Though these majestic creatures are few in number, they have grown only more powerful with age. Who knows what the limit of their power is? Dragons are all prideful and greedy creatures that covet gold and jewels but have no means to mine them. Some raid dwarven and kobold settlements, while others take communities - mostly human - under their wing in exchange for tithes. Kobold lore holds that kobolds once served under dragons, but broke free, and now kobold patriarchs are believed to possess dragon-like power.
Though these majestic creatures are few in number, they have grown only more powerful with age. Who knows what the limit of their power is? Dragons are all prideful and greedy creatures that covet gold and jewels but have no means to mine them. Some raid dwarven and kobold settlements, while others take communities - mostly human - under their wing in exchange for tithes. Kobold lore holds that kobolds once served under dragons, but broke free, and now kobold patriarchs are believed to possess dragon-like power.
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====Outsiders====
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===Outsiders===
Factions of primordials have clashed since before the mortal races existed. Once the mortals entered the picture, some of these beings realized that hopes, dreams, and ideals all have power, and through tapping into that power, took upon a more defined physical form. These beings tend to focus on a specific feeling or emotion and then fan it, but an angel giving hope to a beleaguered people is only doing it to create more power for itself. Outsiders are at odds with most primordial beings, whose very existence is inimical to mortal life.
Factions of primordials have clashed since before the mortal races existed. Once the mortals entered the picture, some of these beings realized that hopes, dreams, and ideals all have power, and through tapping into that power, took upon a more defined physical form. These beings tend to focus on a specific feeling or emotion and then fan it, but an angel giving hope to a beleaguered people is only doing it to create more power for itself. Outsiders are at odds with most primordial beings, whose very existence is inimical to mortal life.
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===Fey===
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Fey are primordials of nature, corrupted by mortal anthropomorphization of it. Though their physical forms are altered as a result, the thought process of a true fey is more akin to that of a gust of wind or crashing wave than it is to a humanoid being.
==Gods==
==Gods==
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==Mortal Races==
==Mortal Races==
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In addition to the racial modifiers listed below, all of the standard races receive a +2 and -2 to any ability score, as well as a +2 bonus to two skills of their choice.
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Mortal races are only about 200 years old, a novelty on the cosmic scale.
===Major Races===
===Major Races===
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The major races are those that have appeared or grown into large enough numbers to decisively control vast territory and purge it of primordial influence, instating their own gods in its place. In addition to the racial modifiers listed below, these races receive a +2 and -2 to any ability score, as well as a +2 bonus to two skills of their choice.
====Orcs====
====Orcs====
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====Constructs====
====Constructs====
In a world teeming with spontaneously generating life, it is very appealing to try and make some yourself. Some dwarven inventors, usually teamed up with gnomes, attempt to craft hominid bodies from artificial materials and then imbue them with life, and sometimes the result doesn't blow up.
In a world teeming with spontaneously generating life, it is very appealing to try and make some yourself. Some dwarven inventors, usually teamed up with gnomes, attempt to craft hominid bodies from artificial materials and then imbue them with life, and sometimes the result doesn't blow up.
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=Political Geography=
=Political Geography=

Current revision as of 06:14, 24 February 2013

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