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http://www.trailsendcafe.com/horsepics/HORSE.JPG <big>'''Cheval'''</big><br> Large Construct (Steam-Powered)<br> '''HD''' 6 (63 HPD)<br> '''Speed''' 50 ft. (10 squares); 20<br> '''Init:''' +2<br> '''AC''' 20; touch 12; flat-footed 18<br> :(-1 size, +2 Dex, +9 natural)<br> '''BAB''' +4; '''Grp''' +16<br> '''Attack''' hoof +8 (1d6+8, 19-20/x2)<br> '''Full-Attack''' 2 hooves +8 (1d6+8, 19-20/x2)<br> '''Space''' 10 ft.; '''Reach''' 10 ft.<br> '''Special Attacks''' Breathe fire, create water<br> '''Special Qualities''' construct traits, steam-powered traits<br> '''Saves''' Fort +2 Ref +4 Will +5<br> '''Abilities''' Str 26, Dex 14, Con -, Int -, Wis 16, Cha 8<br> '''Skills''' Unintelligent<br> '''Feats''' Unintelligent<br> '''Environment''' Military<br> '''Organization''' Military<br> '''Challenge Rating''' 2<br> '''Treasure''' None<br> '''Alignment''' TN<br> '''Advancement''' As construct; '''Favored Class''' None<br> '''Level Adjustment''' - '''Breathe Fire (Sp)'''<br> A cheval can, once every 1d4 rounds, be commanded to breathe a cone of fire. Treat this as a ''burning hands'' spell, caster level 4th. '''Create Water (Sp)'''<br> A cheval can, once every 1d4 rounds, be commanded to emit up to 8 gallons of fresh water from its mouth. Treat this as a ''create water'' spell, caster level 4th. '''Swimming (Ex)'''<br> Cheval can swim, but this slows down their engines. As such, their speed is reduced to 20' while swimming, and they must stay on the surface. '''Steam-powered Weaknesses'''<br> Like all steam-powered creatures (due to their dependencies on both fire and water), cheval react strangely to specific spells. Any spell with the (Fire) descriptor causes a cheval to enter a rage (like a first-level barbarian) for 1d4 rounds. Any spell with the (Cold) descriptor affects it as a ''slow'' spell for 1d4 rounds. Any spell that dispels, supresses, or breaks magical enchantments causes the cheval to shut down for the duration of the spell (or 1d4+1 rounds, if the duration is instantaneous). ''Mordenkainen's disjunction'' causes a cheval to become nonfunctional. Cheval (it is both singular and plural) are constructs shaped like horses that run off of a tiny steam-powered engine inside their stomachs. This steam engine (or "steng" as the Heliosundians call it) works through a combination of magic and technology. They weigh roughly 700 pounds. Inside each cheval is a ''ring of continual create water'', as well as a small ''permanent gate'' to the Elemental Plane of Fire. The ring creates water, and the gate heats it, turning it into steam. The steam powers an engine inside the cheval, and it gains basic motor functions. Usually, the ring is placed in the back of the neck and is removable, effectively "turning off" the cheval when it is removed. A cheval will only do what it is told, and will only obey its rider. It understands Common (or the primary language of its creator), but does not speak it. If instructed, a cheval will enter combat. Due to their inability to make decisions on their own, a rider in combat on a cheval takes a -5 to all Ride checks, and cannot take 10 or 20 on a Ride check for any reason. [[category:Creatures]][[category:Constructs]][[category:Red Under Blue]][[category:Marranarch]] [[category:Fax Encyclopedicus]]
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