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'''Requirements:''' Apprentice (Chemist) class ability, Knowledge (Arcana) 2 ranks, Craft (Chemistry) 2 ranks {|border=1px !Level !!Base Attack Bonus !!Fort Save !!Ref Save !!Will Save !!Special |- |'''1st''' || +0 || +0 || +0 || +0 || Chemist |- |'''2nd''' || +0 || +0 || +0 || +0 || - |- |'''3rd''' || +0 || +1 || +1 || +1 || - |- |'''4th''' || +0 || +1 || +1 || +1 || Journeyman (Chemist) |- |'''5th''' || +0 || +1 || +1 || +1 || - |- |'''6th''' || +0 || +2 || +2 || +2 || - |- |'''7th''' || +0 || +2 || +2 || +2 || - |- |'''8th''' || +0 || +2 || +2 || +2 || Master (Chemist) |- |'''9th''' || +0 || +3 || +3 || +3 || - |- |'''10th''' || +0 || +3 || +3 || +3 || - |} '''Class Skills''' (2 + Int): Concentration, Craft, Heal, Knowledge (Arcana), Profession, Use Magic Device '''Chemist:''' Despite having no spellcasting ability, a chemist can create alchemical items (like Alchemist's Fire). '''Journeyman:''' A journeyman chemist receives a +1 bonus on Knowledge (Arcana), Profession (Chemist), and Craft (Chemistry) checks. '''Master:''' A master chemist receives an additional +1 bonus on Knowledge (Arcana), Profession (Chemist), and Craft (Chemistry) checks. [[category:Complete Commoner]][[category:Job Classes]]
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