Character Building II

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(Spells)
(Domains)
 
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==Domains==
==Domains==
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[B]Betrayal Domain (Maqur)
+
'''Betrayal Domain (Maqur)
-
Granted Power: [/B]You gain the ability to use a sneak attack (+1d6/5 Cleric levels) like a Rogue.
+
Granted Power: '''You gain the ability to use a sneak attack (+1d6/5 Cleric levels) like a Rogue.
-
[LIST=1]
+
* ''undetectable alignment''
-
[*][I]undetectable alignment[/I]
+
* ''touch of idiocy''*
-
[*][I]touch of idiocy[/I]*
+
* ''scarlet scandal''** - Causes the target creature to be intensely hated.
-
[*][I]scarlet scandal[/I]** - Causes the target creature to be intensely hated.
+
* ''vampiric touch''*
-
[*][I]vampiric touch[/I]*
+
* ''magic jar''*
-
[*][I]magic jar[/I]*
+
* ''fangs of the false caress''** - Cast touch spells upon creatures from afar.
-
[*][I]fangs of the false caress[/I]** - Cast touch spells upon creatures from afar.
+
* ''project image''*
-
[*][I]project image[/I]*
+
* ''trap the soul''*
-
[*][I]trap the soul[/I]*
+
* ''malevolent sacrifice to Maqur''** - Consume an ally’s life force to power a deadly beam of energy.
-
[*][I]malevolent sacrifice to Maqur[/I]** - Consume an ally’s life force to power a deadly beam of energy.
+
-
[/LIST]
+
-
[B]Cleansing Domain (Pashati)
+
'''Cleansing Domain (Pashati)
-
Granted Power: [/B]You gain the ability to cast [I]purify food & drink[/I] as an at-will spell-like ability.
+
Granted Power: '''You gain the ability to cast ''purify food & drink'' as an at-will spell-like ability.
-
[LIST=1]
+
* ''cleanse''** - Creates a zone that prevents disease.
-
[*][I]cleanse[/I]** - Creates a zone that prevents disease.
+
* ''remove disease''
-
[*][I]remove disease[/I]
+
* ''scour''** - Creates a field that damages oozes, vermin, & any creature with a poison-based ability.
-
[*][I]scour[/I]** - Creates a field that damages oozes, vermin, & any creature with a poison-based ability.
+
* ''restoration''
-
[*][I]restoration[/I]
+
* ''break enchantment''
-
[*][I]break enchantment[/I]
+
* ''purification''** - Target creature can be cleansed of various ailments.
-
[*][I]purification[/I]** - Target creature can be cleansed of various ailments.
+
* ''greater restoration''
-
[*][I]greater restoration[/I]
+
* ''antimagic field''
-
[*][I]antimagic field[/I]
+
* ''Pashati’s perpetual purity''** - Continually renews & restores the mind, body, & spirit.
-
[*][I]Pashati’s perpetual purity[/I]** - Continually renews & restores the mind, body, & spirit.
+
-
[/LIST]
+
-
[B]Cold Domain (Hagalvethr & Isvel)
+
'''Cold Domain (Hagalvethr & Isvel)
-
Granted Power: [/B]You gain Cold Resistance equal to your Cleric level.
+
Granted Power: '''You gain Cold Resistance equal to your Cleric level.
-
[LIST=1]
+
* ''ray of frost''*
-
[*][I]ray of frost[/I]*
+
* ''chill metal''*
-
[*][I]chill metal[/I]*
+
* ''wall of ice''*
-
[*][I]wall of ice[/I]*
+
* ''ice storm''*
-
[*][I]ice storm[/I]*
+
* ''hail storm''** - Hail deals bludgeoning & cold damage in cylinder 40’ across.
-
[*][I]hail storm[/I]** - Hail deals bludgeoning & cold damage in cylinder 40’ across.
+
* ''freezing sphere''*
-
[*][I]freezing sphere[/I]*
+
* ''polar ray''*
-
[*][I]polar ray[/I]*
+
* ''frigid cloud'' (like ''incendiary cloud'', but deals cold damage instead of fire damage)*
-
[*][I]frigid cloud[/I] (like [I]incendiary cloud[/I], but deals cold damage instead of fire damage)*
+
* ''comet swarm'' (like ''meteor swarm'', but deals cold damage instead of fire damage)*
-
[*][I]comet swarm[/I] (like [I]meteor swarm[/I], but deals cold damage instead of fire damage)*
+
-
[/LIST]
+
-
[B]Contemplation Domain (Waharim)
+
'''Contemplation Domain (Waharim)
-
Granted Power: [/B]You can add your Wisdom modifier to all Concentration checks.
+
Granted Power: '''You can add your Wisdom modifier to all Concentration checks.
-
[LIST=1]
+
* ''owl’s wisdom''
-
[*][I]owl’s wisdom[/I]
+
* ''status''
-
[*][I]status[/I]
+
* ''Waharim’s insight''** - Grant several +1 insight bonuses.
-
[*][I]Waharim’s insight[/I]** - Grant several +1 insight bonuses.
+
* ''scrying''
-
[*][I]scrying[/I]
+
* ''commune''
-
[*][I]commune[/I]
+
* ''reflection''** - Take 10 on several checks & switch out one spell slot.
-
[*][I]reflection[/I]** - Take 10 on several checks & switch out one spell slot.
+
* ''find the path''
-
[*][I]find the path[/I]
+
* ''discern location''
-
[*][I]discern location[/I]
+
* ''Waharim’s wondrous wisdom''** - Grant a creature effective levels of Loremaster.
-
[*][I]Waharim’s wondrous wisdom[/I]** - Grant a creature effective levels of Loremaster.
+
-
[/LIST]
+
-
[B]Cunning Domain (Adimas)
+
'''Cunning Domain (Adimas)
-
Granted Power: [/B]Once per day, you can add your Intelligence modifier to any one attack roll, skill check, or saving throw. You gain another use for every 5 Cleric levels.
+
Granted Power: '''Once per day, you can add your Intelligence modifier to any one attack roll, skill check, or saving throw. You gain another use for every 5 Cleric levels.
-
[LIST=1]
+
* ''disguise self''*
-
[*][I]disguise self[/I]*
+
* ''fox’s cunning''*
-
[*][I]fox’s cunning[/I]*
+
* ''wit revealed''** - Target uses Intelligence modifier in place of any other ability modifier.
-
[*][I]wit revealed[/I]** - Target uses Intelligence modifier in place of any other ability modifier.
+
* ''glibness''*
-
[*][I]glibness[/I]*
+
* ''Adimas’ lucubration''*
-
[*][I]Adimas’ lucubration[/I]*
+
* ''finery & fraudulence''** - Appear to be much greater than you really are.
-
[*][I]finery & fraudulence[/I]** - Appear to be much greater than you really are.
+
* ''veil''*
-
[*][I]veil[/I]*
+
* ''contingency''*
-
[*][I]contingency[/I]*
+
* ''Adimas’ absolute awareness''** - Scrutinize a single creature, gaining great insight.
-
[*][I]Adimas’ absolute awareness[/I]** - Scrutinize a single creature, gaining great insight.
+
-
[/LIST]
+
-
[B]Curse Domain (Nathar)
+
'''Curse Domain (Nathar)
-
Granted Power: [/B]You gain the ability to cast [I]touch of fatigue[/I] as an at-will spell-like ability.
+
Granted Power: '''You gain the ability to cast ''touch of fatigue'' as an at-will spell-like ability.
-
[LIST=1]
+
* ''curse water''
-
[*][I]curse water[/I]
+
* ''remove curse''
-
[*][I]remove curse[/I]
+
* ''bestow curse''
-
[*][I]bestow curse[/I]
+
* ''break enchantment''
-
[*][I]break enchantment[/I]
+
* ''greater remove curse''** - Free an object or creature from a terrible curse.
-
[*][I]greater remove curse[/I]** - Free an object or creature from a terrible curse.
+
* ''greater bestow curse''** - Inflict a terrible curse on an object or creature.
-
[*][I]greater bestow curse[/I]** - Inflict a terrible curse on an object or creature.
+
* ''joyless fugue''** - A cone of despair saps all hope & joy from creatures within it.
-
[*][I]joyless fugue[/I]** - A cone of despair saps all hope & joy from creatures within it.
+
* ''wretchedness''** - Turn a single living creature into a wretch upon the ground.
-
[*][I]wretchedness[/I]** - Turn a single living creature into a wretch upon the ground.
+
* ''divine sanction''** - Call down your deity’s wrath upon those who have wronged you.
-
[*][I]divine sanction[/I]** - Call down your deity’s wrath upon those who have wronged you.
+
-
[/LIST]
+
-
[B]Destiny Domain (Daq)
+
'''Destiny Domain (Daq)
-
Granted Power: [/B]You gain a +1 luck bonus on all saving throws. You also add any one Knowledge skill to your list of Cleric class skills.
+
Granted Power: '''You gain a +1 luck bonus on all saving throws. You also add any one Knowledge skill to your list of Cleric class skills.
-
[LIST=1]
+
* ''true strike''*
-
[*][I]true strike[/I]*
+
* ''aid''
-
[*][I]aid[/I]
+
* ''set fate''** - Subject automatically succeeds on one saving throw, only to fail the next one.
-
[*][I]set fate[/I]** - Subject automatically succeeds on one saving throw, only to fail the next one.
+
* ''lesser geas''*
-
[*][I]lesser geas[/I]*
+
* ''greater heroism''*
-
[*][I]greater heroism[/I]*
+
* ''third way''** - Observe the results of a course of action twice & decide if it suits you.
-
[*][I]third way[/I]** - Observe the results of a course of action twice & decide if it suits you.
+
* ''spell turning''*
-
[*][I]spell turning[/I]*
+
* ''moment of prescience''*
-
[*][I]moment of prescience[/I]*
+
* ''Daq’s decisive destiny''** - For every action you take, you can attempt 3 times & take the best result.
-
[*][I]Daq’s decisive destiny[/I]** - For every action you take, you can attempt 3 times & take the best result.
+
-
[/LIST]
+
-
[B]Hardship Domain (Limalia)
+
'''Hardship Domain (Limalia)
-
Granted Power: [/B]You gain Endurance as a bonus feat.
+
Granted Power: '''You gain Endurance as a bonus feat.
-
[LIST=1]
+
* ''endure elements''
-
[*][I]endure elements[/I]
+
* ''bear’s endurance''
-
[*][I]bear’s endurance[/I]
+
* ''exertion''** - Subject must struggle against their own body to accomplish simple actions.
-
[*][I]exertion[/I]** - Subject must struggle against their own body to accomplish simple actions.
+
* ''crushing despair''*
-
[*][I]crushing despair[/I]*
+
* ''mass bear’s endurance''
-
[*][I]mass bear’s endurance[/I]
+
* ''trial''** - Command a subject to complete some quest.
-
[*][I]trial[/I]** - Command a subject to complete some quest.
+
* ''waves of exhaustion''*
-
[*][I]waves of exhaustion[/I]*
+
* ''protection from spells''*
-
[*][I]protection from spells[/I]*
+
* ''Limalia’s laborious lash''** - Subject cannot use magic items, benefit from bonuses, threaten opponents, & is exhausted.
-
[*][I]Limalia’s laborious lash[/I]** - Subject cannot use magic items, benefit from bonuses, threaten opponents, & is exhausted.
+
-
[/LIST]
+
-
[B]Heroism Domain (Akasha, Sunya, & Sjor)
+
'''Heroism Domain (Akasha, Sunya, & Sjor)
-
Granted Power: [/B]You gain a bonus to your Will saves to resist the effects of fear equal to your Cleric level.
+
Granted Power: '''You gain a bonus to your Will saves to resist the effects of fear equal to your Cleric level.
-
[LIST=1]
+
* ''remove fear''
-
[*][I]remove fear[/I]
+
* ''aid''
-
[*][I]aid[/I]
+
* ''heroism''*
-
[*][I]heroism[/I]*
+
* ''holy smite''*
-
[*][I]holy smite[/I]*
+
* ''greater heroism''*
-
[*][I]greater heroism[/I]*
+
* ''heroes’ feast''
-
[*][I]heroes’ feast[/I]
+
* ''regenerate''
-
[*][I]regenerate[/I]
+
* ''mind blank''*
-
[*][I]mind blank[/I]*
+
* ''reliant resurgence''** - Automatically revives the target creature if it is killed.
-
[*][I]reliant resurgence[/I]** - Automatically revives the target creature if it is killed.
+
-
[/LIST]
+
-
[B]Murder Domain (Nathar)
+
'''Murder Domain (Nathar)
-
Granted Power: [/B]Three times per day you may make a killing strike against a foe. When you strike an enemy with a slashing or piercing weapon, you may invoke the killing stroke after damage is dealt. If the foe’s remaining hit points are equal to or less than your cleric level, it must make a Fortitude save (DC 10 + your cleric levels + your Wisdom bonus) or die instantly. If you use a masterwork sacrificial dagger, the foe must save if its hit points are equal to or less than twice your cleric level instead.
+
Granted Power: '''Three times per day you may make a killing strike against a foe. When you strike an enemy with a slashing or piercing weapon, you may invoke the killing stroke after damage is dealt. If the foe’s remaining hit points are equal to or less than your cleric level, it must make a Fortitude save (DC 10 + your cleric levels + your Wisdom bonus) or die instantly. If you use a masterwork sacrificial dagger, the foe must save if its hit points are equal to or less than twice your cleric level instead.
-
[LIST=1]
+
* ''death knell''
-
[*][I]death knell[/I]
+
* ''keen edge''*
-
[*][I]keen edge[/I]*
+
* ''execution''** - Crush the life from a weakened creature.
-
[*][I]execution[/I]** - Crush the life from a weakened creature.
+
* ''phantasmal killer''*
-
[*][I]phantasmal killer[/I]*
+
* ''slay living''
-
[*][I]slay living[/I]
+
* ''spectral slayer''** - Conjure a terrifying spirit to kill the subject, like ''phantasmal killer''.
-
[*][I]spectral slayer[/I]** - Conjure a terrifying spirit to kill the subject, like [I]phantasmal killer[/I].
+
* ''finger of death''*
-
[*][I]finger of death[/I]*
+
* ''power word kill''*
-
[*][I]power word kill[/I]*
+
* ''Nathar’s nightmarish nemesis''** - Turn a creature into an assassin that is compelled to kill a particular target.
-
[*][I]Nathar’s nightmarish nemesis[/I]** - Turn a creature into an assassin that is compelled to kill a particular target.
+
-
[/LIST]
+
-
[B]Night Domain (Sunya & Nathar)
+
'''Night Domain (Sunya & Nathar)
-
Granted Power: [/B]You gain darkvision as an extraordinary ability.
+
Granted Power: '''You gain darkvision as an extraordinary ability.
-
[LIST=1]
+
* ''doom''
-
[*][I]doom[/I]
+
* ''deeper darkness''
-
[*][I]deeper darkness[/I]
+
* ''blacklight''*
-
[*][I]blacklight[/I]*
+
* ''false moon''** - Creates a moveable sphere of shadows.
-
[*][I]false moon[/I]** - Creates a moveable sphere of shadows.
+
* ''cloak of shadows''** - Hides you in a shadowy veil of darkness.
-
[*][I]cloak of shadows[/I]** - Hides you in a shadowy veil of darkness.
+
* ''nightmare''*
-
[*][I]nightmare[/I]*
+
* ''profound slumber''** - Puts multiple creatures into a magical slumber.
-
[*][I]profound slumber[/I]** - Puts multiple creatures into a magical slumber.
+
* ''torpor''** - Puts creatures that are normally immune to sleep into a magical slumber.
-
[*][I]torpor[/I]** - Puts creatures that are normally immune to sleep into a magical slumber.
+
* ''gloom''** - Turns the brightest day into the darkest night.
-
[*][I]gloom[/I]** - Turns the brightest day into the darkest night.
+
-
[/LIST]
+
-
[B]Peace Domain (Sidaru)
+
'''Peace Domain (Sidaru)
-
Granted Power: [/B]You can add your Wisdom modifier to all Diplomacy checks.
+
Granted Power: '''You can add your Wisdom modifier to all Diplomacy checks.
-
[LIST=1]
+
* ''sanctuary''
-
[*][I]sanctuary[/I]
+
* ''calm emotions''
-
[*][I]calm emotions[/I]
+
* ''harmony''** - Creates a bond between yourself & an ally, allowing you both to share attributes.
-
[*][I]harmony[/I]** - Creates a bond between yourself & an ally, allowing you both to share attributes.
+
* ''Sidaru’s resilient sphere''*
-
[*][I]Sidaru’s resilient sphere[/I]*
+
* ''greater dispel magic''
-
[*][I]greater dispel magic[/I]
+
* ''song of serenity''** - Causes creatures within the emanation area to become incapable of attacking.
-
[*][I]song of serenity[/I]** - Causes creatures within the emanation area to become incapable of attacking.
+
* ''antimagic field''
-
[*][I]antimagic field[/I]
+
* ''mass hold monster''*
-
[*][I]mass hold monster[/I]*
+
* ''Sidaru’s solemn silence''** - All living creatures within range become paralyzed & frozen in place.
-
[*][I]Sidaru’s solemn silence[/I]** - All living creatures within range become paralyzed & frozen in place.
+
-
[/LIST]
+
-
[B]Poison Domain (Martuakh)
+
'''Poison Domain (Martuakh)
-
Granted Power: [/B]You gain a bonus to your Fortitude saves to resist the effects of poison equal to your Cleric level.
+
Granted Power: '''You gain a bonus to your Fortitude saves to resist the effects of poison equal to your Cleric level.
-
[LIST=1]
+
* ''detect poison''
-
[*][I]detect poison[/I]
+
* ''delay poison''
-
[*][I]delay poison[/I]
+
* ''poison''
-
[*][I]poison[/I]
+
* ''neutralize poison''
-
[*][I]neutralize poison[/I]
+
* ''cloudkill''*
-
[*][I]cloudkill[/I]*
+
* ''antilife shell''
-
[*][I]antilife shell[/I]
+
* ''greater poison''** - Touch deals 2d10 Con damage, repeats in 1 minute.
-
[*][I]greater poison[/I]** - Touch deals 2d10 Con damage, repeats in 1 minute.
+
* ''choking fumes''** - Creates a cloud of toxic vapor that suffocates all within it.
-
[*][I]choking fumes[/I]** - Creates a cloud of toxic vapor that suffocates all within it.
+
* ''mass poison''** - All creatures within range take 2d10 Con damage, repeats in 1 minute.
-
[*][I]mass poison[/I]** - All creatures within range take 2d10 Con damage, repeats in 1 minute.
+
-
[/LIST]
+
-
[B]Power Domain (Sunya)
+
'''Power Domain (Sunya)
-
Granted Power: [/B]You cast all enchantment (compulsion) spells at +1 caster level.
+
Granted Power: '''You cast all enchantment (compulsion) spells at +1 caster level.
-
[LIST=1]
+
* ''command''
-
[*][I]command[/I]
+
* ''bear’s endurance''
-
[*][I]bear’s endurance[/I]
+
* ''authority''** - Control the actions of a single living creature with the power of your voice.
-
[*][I]authority[/I]** - Control the actions of a single living creature with the power of your voice.
+
* ''divine power''
-
[*][I]divine power[/I]
+
* ''righteous might''
-
[*][I]righteous might[/I]
+
* ''rule of law''** - Control the actions of multiple living creatures with the power of your voice.
-
[*][I]rule of law[/I]** - Control the actions of multiple living creatures with the power of your voice.
+
* ''mass hold person''*
-
[*][I]mass hold person[/I]*
+
* ''dominate monster''*
-
[*][I]dominate monster[/I]*
+
* ''Sunya’s supreme smite''** - Create a column of destructive force roaring downward.
-
[*][I]Sunya’s supreme smite[/I]** - Create a column of destructive force roaring downward.
+
-
[/LIST]
+
-
[B]Presence Domain (Akasha)
+
'''Presence Domain (Akasha)
-
Granted Power: [/B]You gain a +2 divine bonus to all Charisma-based checks.
+
Granted Power: '''You gain a +2 divine bonus to all Charisma-based checks.
-
[LIST=1]
+
* ''eagle’s splendor''
-
[*][I]eagle’s splendor[/I]
+
* ''enthrall''
-
[*][I]enthrall[/I]
+
* ''majestic one''** - Invokes an illusory aura of radiant glory, making other creatures like you more.
-
[*][I]majestic one[/I]** - Invokes an illusory aura of radiant glory, making other creatures like you more.
+
* ''charm monster''*
-
[*][I]charm monster[/I]*
+
* ''shout''*
-
[*][I]shout[/I]*
+
* ''grandeur''** - Invokes a potent illusion of radiance, making other creatures like you much more.
-
[*][I]grandeur[/I]** - Invokes a potent illusion of radiance, making other creatures like you much more.
+
* ''greater heroism''*
-
[*][I]greater heroism[/I]*
+
* ''scintillating pattern''*
-
[*][I]scintillating pattern[/I]*
+
* ''Akasha’s awesome aura''** - Creates an aura of energy that surrounds you, protecting you from harm.
-
[*][I]Akasha’s awesome aura[/I]** - Creates an aura of energy that surrounds you, protecting you from harm.
+
-
[/LIST]
+
-
[B]Prophecy Domain (The Darshan)
+
'''Prophecy Domain (The Darshan)
-
Granted Power: [/B]Once per day per cleric level, you may make a minor prophecy. The recipient is granted a +1 insight bonus to a specific kind of roll (attack, damage, saving throw, skill check, ability check, etc.) which he must allocate to a single such roll by the end of the day. The minor prophecy is expended after the roll is made.
+
Granted Power: '''Once per day per cleric level, you may make a minor prophecy. The recipient is granted a +1 insight bonus to a specific kind of roll (attack, damage, saving throw, skill check, ability check, etc.) which he must allocate to a single such roll by the end of the day. The minor prophecy is expended after the roll is made.
-
[LIST=1]
+
* ''augury''
-
[*][I]augury[/I]
+
* ''owl’s wisdom''
-
[*][I]owl’s wisdom[/I]
+
* ''forewarn''** - Deliver a single cryptic piece of information regarding an upcoming event.
-
[*][I]forewarn[/I]** - Deliver a single cryptic piece of information regarding an upcoming event.
+
* ''divination''
-
[*][I]divination[/I]
+
* ''dream''*
-
[*][I]dream[/I]*
+
* ''oracle''** - Enter into a deep trance, during which you are conveyed the power of prophecy.
-
[*][I]oracle[/I]** - Enter into a deep trance, during which you are conveyed the power of prophecy.
+
* ''vision''*
-
[*][I]vision[/I]*
+
* ''foresight''*
-
[*][I]foresight[/I]*
+
* ''delegation of the Darshan''** - You are entrusted with a Darshan’s vision of past, present, & future currents in the stream of probability.
-
[*][I]delegation of the Darshan[/I]** - You are entrusted with a Darshan’s vision of past, present, & future currents in the stream of probability.
+
-
[/LIST]
+
-
[B]Punishment Domain (Johoum)
+
'''Punishment Domain (Johoum)
-
Granted Power: [/B]You cast all inflict spells at +1 caster level.
+
Granted Power: '''You cast all inflict spells at +1 caster level.
-
[LIST=1]
+
* ''welt''** - Touch deals damage & inflicts a painful wheal upon your foe.
-
[*][I]welt[/I]** - Touch deals damage & inflicts a painful wheal upon your foe.
+
* ''blindness/deafness''
-
[*][I]blindness/deafness[/I]
+
* ''scourge''** - Deals non-lethal damage; leaves the target shaken
-
[*][I]scourge[/I]** - Deals non-lethal damage; leaves the target shaken
+
* ''contagion''
-
[*][I]contagion[/I]
+
* ''symbol of pain''
-
[*][I]symbol of pain[/I]
+
* ''torment''** - Deals lethal damage, Strength damage, & Dexterity damage; leaves the target frightened
-
[*][I]torment[/I]** - Deals lethal damage, Strength damage, & Dexterity damage; leaves the target frightened
+
* ''waves of exhaustion''*
-
[*][I]waves of exhaustion[/I]*
+
* ''agony''** - Deals crippling lethal damage, Wisdom damage, & Charisma damage; leaves the target frightened
-
[*][I]agony[/I]** - Deals crippling lethal damage, Wisdom damage, & Charisma damage; leaves the target frightened
+
* ''Johoum’s judgment''** - Slays the subject; deals ability damage & ability drain, even to survivors.
-
[*][I]Johoum’s judgment[/I]** - Slays the subject; deals ability damage & ability drain, even to survivors.
+
-
[/LIST]
+
-
[B]Resolve Domain (Qirus)
+
'''Resolve Domain (Qirus)
-
Granted Power: [/B]You may use the better of your Constitution modifier or your Wisdom modifier when making Fortitude saving throws.
+
Granted Power: '''You may use the better of your Constitution modifier or your Wisdom modifier when making Fortitude saving throws.
-
[LIST=1]
+
* ''shield''*
-
[*][I]shield[/I]*
+
* ''barkskin''*
-
[*][I]barkskin[/I]*
+
* ''Watcher’s vigil''** - Go without sleep for an increasing penalty.
-
[*][I]Watcher’s vigil[/I]** - Go without sleep for an increasing penalty.
+
* ''freedom of movement''
-
[*][I]freedom of movement[/I]
+
* ''stoneskin''*
-
[*][I]stoneskin[/I]*
+
* ''stoic valor''** - Gain a hit point buffer, taking damage for nearby allies.
-
[*][I]stoic valor[/I]** - Gain a hit point buffer, taking damage for nearby allies.
+
* ''greater heroism''*
-
[*][I]greater heroism[/I]*
+
* ''iron body''*
-
[*][I]iron body[/I]*
+
* ''Qirus’ questmantle''** - Grant a creature effective levels of Dvernin Defender.
-
[*][I]Qirus’ questmantle[/I]** - Grant a creature effective levels of Dvernin Defender.
+
-
[/LIST]
+
-
[B]Serpent Domain (Martuakh)
+
'''Serpent Domain (Martuakh)
-
Granted Power: [/B]You can use [I]magic fang[/I] once per day as a spell-like ability. You also add Intimidate & Handle Animal to your list of Cleric class skills.
+
Granted Power: '''You can use ''magic fang'' once per day as a spell-like ability. You also add Intimidate & Handle Animal to your list of Cleric class skills.
-
[LIST=1]
+
* ''animal messenger'' (tiny viper only)*
-
[*][I]animal messenger[/I] (tiny viper only)*
+
* ''sepia snake sigil''*
-
[*][I]sepia snake sigil[/I]*
+
* ''viper’s bite''** - Grant yourself (or an ally) a venomous bite attack.
-
[*][I]viper’s bite[/I]** - Grant yourself (or an ally) a venomous bite attack.
+
* ''animal growth'' (snakes only)*
-
[*][I]animal growth[/I] (snakes only)*
+
* ''summon nature’s ally V'' (giant constrictor only)*
-
[*][I]summon nature’s ally V[/I] (giant constrictor only)*
+
* ''ophidian form''** - Temporarily become an enormous snake.
-
[*][I]ophidian form[/I]** - Temporarily become an enormous snake.
+
* ''animal shapes'' (snakes only)*
-
[*][I]animal shapes[/I] (snakes only)*
+
* ''constriction''** - Target creature is crushed & suffocated.
-
[*][I]constriction[/I]** - Target creature is crushed & suffocated.
+
* ''Martuakh’s metamorphosis''** - Become a swarm of snakes, & later reform from any one of them.
-
[*][I]Martuakh’s metamorphosis[/I]** - Become a swarm of snakes, & later reform from any one of them.
+
-
[/LIST]
+
-
[B]Storm Domain (Hagalvethr)
+
'''Storm Domain (Hagalvethr)
-
Granted Power: [/B]You can use [I]obscuring mist[/I] once per day as a spell-like ability.
+
Granted Power: '''You can use ''obscuring mist'' once per day as a spell-like ability.
-
[LIST=1]
+
-
[*][I]gust of wind[/I]*
+
* ''gust of wind''*
-
[*][I]sleet storm[/I]*
+
* ''sleet storm''*
-
[*][I]ice storm[/I]*
+
* ''ice storm''*
-
[*][I]squall[/I]** - Creates a windstorm that blows away or knocks down creatures.
+
* ''squall''** - Creates a windstorm that blows away or knocks down creatures.
-
[*][I]call lightning storm[/I]*
+
* ''call lightning storm''*
-
[*][I]hail storm[/I]** - Hail deals bludgeoning & cold damage in cylinder 40’ across.
+
* ''hail storm''** - Hail deals bludgeoning & cold damage in cylinder 40’ across.
-
[*][I]control weather[/I]
+
* ''control weather''
-
[*][I]storm of vengeance[/I]
+
* ''storm of vengeance''
-
[*][I]Hagalvethr’s hurricane[/I]** - Creates a terrible storm, battering everything with wind, rain, & lightning.
+
* ''Hagalvethr’s hurricane''** - Creates a terrible storm, battering everything with wind, rain, & lightning.
-
[/LIST]
+
-
[B]Wild Domain (Umaj)
+
'''Wild Domain (Umaj)
-
Granted Power: [/B]You can rebuke/command animal, fey, & vermin creatures, like an evil cleric rebukes/commands undead. Use this ability a total number of times per day equal to 3 + your Charisma modifier. This granted power is a supernatural ability.
+
Granted Power: '''You can rebuke/command animal, fey, & vermin creatures, like an evil cleric rebukes/commands undead. Use this ability a total number of times per day equal to 3 + your Charisma modifier. This granted power is a supernatural ability.
-
[LIST=1]
+
* ''speak with animals''*
-
[*][I]speak with animals[/I]*
+
* ''bull’s strength''
-
[*][I]bull’s strength[/I]
+
* ''feral hunter''** - Gain animal senses to track your quarry.
-
[*][I]feral hunter[/I]** - Gain animal senses to track your quarry.
+
* ''rusting grasp''*
-
[*][I]rusting grasp[/I]*
+
* ''awaken''*
-
[*][I]awaken[/I]*
+
* ''incarnation of nature''** - Summons an avatar of Umaj from the environment.
-
[*][I]incarnation of nature[/I]** - Summons an avatar of Umaj from the environment.
+
* ''creeping doom''*
-
[*][I]creeping doom[/I]*
+
* ''animal shapes''*
-
[*][I]animal shapes[/I]*
+
* ''Umaj’s untamed embodiment''** - Give up your body, mind, & spirit to Umaj, becoming her living avatar.
-
[*][I]Umaj’s untamed embodiment[/I]** - Give up your body, mind, & spirit to Umaj, becoming her living avatar.
+
-
[/LIST]
+
-
[B]World Domain (Zaia)
+
'''World Domain (Zaia)
-
Granted Power: [/B]You can use know direction once per day as a spell-like ability. Add Gather Information to your list of Cleric class skills.
+
Granted Power: '''You can use know direction once per day as a spell-like ability. Add Gather Information to your list of Cleric class skills.
-
[LIST=1]
+
* ''expeditious retreat''*
-
[*][I]expeditious retreat[/I]*
+
* ''comprehend languages''
-
[*][I]comprehend languages[/I]
+
* ''inclemency'' - Change the weather in your immediate area for a brief time.
-
[*][I]inclemency[/I] - Change the weather in your immediate area for a brief time.
+
* ''sending''
-
[*][I]sending[/I]
+
* ''overland flight''*
-
[*][I]overland flight[/I]*
+
* ''epistle'' - Contact 1 creature per level & send a short message to them all at once.
-
[*][I]epistle[/I] - Contact 1 creature per level & send a short message to them all at once.
+
* ''globe of invulnerability''*
-
[*][I]globe of invulnerability[/I]*
+
* ''true creation''*
-
[*][I]true creation[/I]*
+
* ''zone of Zaia''** - Control the permeability of the planar boundaries in an area, allowing or disallowing travel between planes.
-
[*][I]zone of Zaia[/I]** - Control the permeability of the planar boundaries in an area, allowing or disallowing travel between planes.
+
-
[/LIST]
+
-
* = A spell that is normally unavailable to clerics.
+
<nowiki>*</nowiki> = A spell that is normally unavailable to clerics.
-
** = A new spell, made exclusively for this setting.  
+
<nowiki>**</nowiki> = A new spell, made exclusively for this setting.
==Gods==
==Gods==

Current revision as of 04:08, 11 March 2011

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