Changeling

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(Created page with '{|border=1px !<BIG>'''Changeling'''</BIG>!!<BIG>'''Mother Changeling'''</BIG> |'''Small Monstrous Humanoid (Shapeshifter)''' <br> '''Vitality/Wound Points: 1d8 (4)/8 <br> '''I…')
 
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!<BIG>'''Changeling'''</BIG>!!<BIG>'''Mother Changeling'''</BIG>
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!<BIG>'''Changeling'''</BIG>!!<BIG>'''Mother Changeling'''</BIG>
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|'''Small Monstrous Humanoid (Shapeshifter)''' <br>
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|-
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'''Vitality/Wound Points: 1d8 (4)/8 <br>
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|'''Small Monstrous Humanoid (Shapechanger)''' <br>
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'''Initiative:''' +4
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'''Vitality/Wound Points:''' 1d8 (4)/8 <br>
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'''Speed:''' 20 ft.
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'''Initiative:''' +4 <br>
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'''Defense:''' 16 (+1 Dodge +4 Dex +1 size), Touch 16, Flat footed 11
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'''Speed:''' 20 ft. <br>
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Space/Reach: 5 ft./5 ft. .
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'''Defense:''' 16 (+1 Dodge +4 Dex +1 size), Touch 16, Flat footed 11 <br>
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Base Attack/Grapple: +1/-3
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'''Space/Reach:''' 5 ft./5 ft. <br>
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Attack: Unarmed Strike +1 melee (1d4 nonlethal damage
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'''Base Attack/Grapple:''' +1/-3 <br>
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Full Attack: Unarmed Strike +1 melee (1d4 nonlethal damage)
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'''Attack:''' Unarmed Strike +1 melee (1d4 nonlethal damage} <br>
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Special Attacks: Blood Drain
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'''Full Attack:''' Unarmed Strike +1 melee (1d4 nonlethal damage) <br>
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Special Qualities: Minor Shapechange
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'''Special Attacks:''' Blood Drain <br>
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Saves: Fort -2, Ref +8, Will +1
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'''Special Qualities:''' Minor Shapechange <br>
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Abilities: Str 13, Dex 17, Con 8, Int 12, Wis 9, Cha 18
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'''Saves:''' Fort -2, Ref +8, Will +1 <br>
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Feats: Dodge
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'''Abilities:''' Str 13, Dex 17, Con 8, Int 12, Wis 9, Cha 18 <br>
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Skills: Disguise +10, Bluff +8, Move Silently +4, Move Silently +4, Hide +4
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'''Feats:''' Dodge <br>
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Environment: Any Urban
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'''Skills:''' Disguise +10, Bluff +8, Move Silently +4, Move Silently +4, Hide +4 <br>
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Organization: Family (3-9 Changelings plus 1 Mother Changeling)
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'''Environment:''' Any Urban <br>
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Combat Rating: 1
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'''Organization:''' Family (3-9 Changelings plus 1 Mother Changeling) <br>
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Weakness: Fire
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'''Combat Rating:''' 1 <br>
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Advancement: 2-4 HD (Small)
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'''Weakness:''' Fire <br>
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Level Adjustment: -----
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'''Advancement:''' 2-4 HD (Small) <br>
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'''Level Adjustment:''' -----
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|| '''Medium Monstrous Humanoid (Shapechanger)''' <br>
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'''Vitality/Wound Points:''' 5d8 (22)/10 <br>
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'''Initiative:''' +3 <br>
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'''Speed:''' 30 ft. <br>
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'''Defense:''' 16 (+1 Dodge +2 Natural +3 Dex), Touch 13, flat footed 12 <br>
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'''Space/Reach:''' 5 ft./ 5ft. <br>
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'''Base Attack/Grapple:''' +5/+7 <br>
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'''Attack:''' Unnamed Strike +7 melee (1d4+2 nonlethal damage), or knife +7 melee (1d4+2 damage) <br>
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'''Full Attack:''' Unarmed Strike +7 melee (1d4+2 nonlethal damage) and knife +7 melee (1d4+2 damage) <br>
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'''Special Attacks:''' Blood Drain <br>
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'''Special Qualities:''' Minor Shapechange <br>
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'''Saves:''' Fort +0, Ref +6, Will +3 <br>
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'''Abilities:''' Str 17, Dex 16, Con 10, Int 13, Wis 9, Cha 18 <br>
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'''Feats:''' Dodge, Deceitful <br>
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'''Skills:''' Disguise +4, Bluff +4, Hide +4, Forgery +2 <br>
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'''Environment:''' Any Urban <br>
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'''Organization:''' Family (3-9 Changelings plus 1 Mother Changeling) <br>
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'''Combat Rating:''' 2 <br>
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'''Weakness:''' Fire <br>
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'''Advancement:''' 6-10 HD (Medium) <br>
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'''Level Adjustment:''' ----- <br>
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|}
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|| Medium Monstrous Humanoid (Shapeshifter)
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Vitality/Wound Points: 5d8 (20)/10
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Changelings are a race of Shapechangers that are found all throughout the world. They are found in various legends throughout the world, spawned by their hunting patterns, such as the Tiyanak of Philippine mythology. Changelings hunt in groups of family units, each lead by a “mother” Changeling. Changelings are hermaphrodites, and can thus assume either male or female form. Changelings in their natural form have pale, slimy skin, hollow eye sockets, and a long round mouth with many teeth. Changelings prey upon mothers by kidnapping their children and taking their form. The children are kept alive for the Mother Changeling to feed off of. Changelings require the synovial fluids of humans to survive. The small changelings attempt to divide the mothers from other loved ones, usually by framing them for crimes or murdering them. After several days of drinking their synovial fluid (which also drains massive amount of blood), the mothers die. Changelings share a psychological link with their Mother, and if she dies they all burst into flames. Like all shapeshifters, Changelings can be seen in their true form if viewed from a mirror.
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Initiative: +3
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Speed: 30 ft.
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==Combat==
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Defense: 16 (+1 Dodge +2 Natural +3 Dex), Touch 13, flat footed 12
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Changelings prefer to not directly enter combat, preferring to slowly eat unwitting victims instead. When forced into combat, they converge and attack in a swarm. Changelings are only vulnerable to fire.
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Space/Reach: 5 ft./ 5ft.
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Base Attack/Grapple: +5/+7
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'''Fluid Drain (Ex):''' When a Changeling grapples an opponent, they may use their Fluid Drain special ability. They suck synovial fluid from their victims, dealing 1 constitution drain. When an opponent’s constitution drops to 0, they die. Changelings prefer to attack when their targets are asleep, so they automatically win grapple checks. Mother Changelings cause 2 constitution drain.
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Attack: Unnamed Strike +7 melee (1d4+2 nonlethal damage), or knife +7 melee (1d4+2 damage)
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Full Attack: Unarmed Strike +7 melee (1d4+2 nonlethal damage) and knife +7 melee (1d4+2
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'''Minor Shapechange (Su):''' Changelings can take the form of any Human child, granting them a +10 bonus on disguise. Mother Changelings can take the form of any adult, granting them a +15 bonus.
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Special Attacks: Blood Drain
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Special Qualities: Minor Shapechange
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[[Category:Monsters (Supernatural)]]
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Saves: Fort +0, Ref +6, Will +3
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Abilities: Str 17, Dex 16, Con 10, Int 13, Wis 9, Cha 18
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Feats: Dodge, Deceitful
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Skills: Disguise +4, Bluff +4, Hide +4, Forgery +2,
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Environment: Any Urban
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Organization: Family (3-9 Changelings plus 1 Mother Changeling)
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Combat Rating: 2
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Weakness: Fire
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Advancement: 6-10 HD (Medium)
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Level Adjustment: -----
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Current revision as of 23:14, 1 October 2010

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