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  • Level: Swordmage 0
  • Casting Time: 1 attack action
  • Range: varies
  • Spell Resistance: No

The Swordmage conjures an ephemeral weapon, and strikes his foe just before the weapon again disappears.

There is actually a separate Cantrip for every weapon in which the Swordmage is proficient (as well as for all Martial Weapons even if the Swordmage is not proficient, provided he has the Masterful Cant class feature), and these may be readied in 0th level Incantation slots. All Cantrips function in the same way: they create the weapon in question and attack with it once. They are otherwise identical to any other Incantation.

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