Campaign Setting: The Sauric Isles

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(Native Animals/Monsters)
(Outside Influences)
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==Outside Influences==
==Outside Influences==
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The Sauric Isles may be isolated from the rest of the world, but that does not mean outside influences reach here.
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'''Undead/Deathless-''' The Negative and Positive Energy Planes still have influence in the Sauric Isles. Zombified Saurials serve necromancers, ghoulish Pterafolk haunt ancient battlefields, ghosts of long dead halfling explorers remain at their grave site, and deep below the earth fossilized Dinosaurs roam (but this is a world-wide phenomenon). The unliving walk around here just as much as they do in other places. There are a few exceptions, of course: vampirism has not yet reached the isles, and mummies have not been created yet.
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'''Yuan-Ti-''' About two thousand years ago, The Yuan-Ti visited the island in an attempted hostile takeover. They seized a large part of the jungle island, and started to experiment on the native fauna. From these experiments, the cave dinosaurs and the Ti-khana Deinonychuses were born. They remained for centuries, producing more vile creatures and sacrificing the natives to their insidious god, Merrshaulk. It is not fully known what made them leave, but it is believed that the Sharpteeth and the Saurians worked together to rid themselves of the occupying force, before descending back into the old ways. It should be noted that the time of Yuan-Ti precedence ended long ago, and that they are nearly extinct, a footnote in history. The occasional Broodguard can still be found in the Yuan-Ti ruins, along with an even smaller amount of Half-Bloods.
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'''Outsiders-''' Outsiders are surprisingly common in the Sauric Isles. While most spellcasters are not able to teleport away from the island (either because they lack the resources necessary or don't live long enough to become that powerful), it is relatively easier to summon creatures from other planes. Demons are called upon by evil spellcasters, devils try to make deals with desperate natives trying to find a better place to live, and yugoloths are hired by evil tribes of Sharpteeth to fight. At the same time, angels bring hope to the desperate (the Overdeity is forgiving, and willing to help even after being disobeyed), Archons seek justice and try to quell demon worshipers, and Eladrin bring freedom. Outsiders are generally less common here then in other places, but their influence is still apparent. Additionally, there are a few rare Sauric Planetouched races such as the {TO BE ADDED LATER}
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'''The Rest of the World-''' For the most part, there is no contact with the rest of the world. There have been a few examples, like the arrival of the Halflings, but that was generations ago. The most recent example was when a ship sunk near the desert island and the survivors swam to shore. They have not encountered any intelligent life, except for the Curvedclaws, who massacred most of them.
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'''Lycanthropy-''' While werewolves and other common lycanthropes might not be common, a few strains of the lycanthrope virus has made it to the Sauric Isles. Werecrocodiles can be found in the marsh island, while Weretyrannosaurs can be found in the jungle island. The disease can even be found on the main island, in the form of Werefleshrakers.
==Deities==
==Deities==

Revision as of 20:09, 11 September 2010

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