Campaign Setting: The Sauric Isles

From Fax Encyclopedicus

Jump to: navigation, search
(Native Animals/Monsters)
Line 29: Line 29:
Prismasaurus <br>
Prismasaurus <br>
-
'''Dragon Magazine #318'''
+
'''Dragon Magazine #318'''<br>
Compsognathus <br>
Compsognathus <br>
Dimetrodon <br>
Dimetrodon <br>
Line 43: Line 43:
Troödon <br>
Troödon <br>
-
'''Eberron Campaign Setting'''
+
'''Eberron Campaign Setting''' <br>
Velociraptor <br>
Velociraptor <br>
Leaellynasaura <br>
Leaellynasaura <br>
Line 63: Line 63:
Destrachan <br>
Destrachan <br>
Digester <br>
Digester <br>
-
 
-
'''Libris Mortis''' <br>
 
-
Fossilized template <br>
 
'''Fiend Folio''' <br>
'''Fiend Folio''' <br>
Line 99: Line 96:
'''Homebrewed (Me)''' <br>
'''Homebrewed (Me)''' <br>
Saurial ([[Curvedclaw]],[[Sharptooth]]) <br>
Saurial ([[Curvedclaw]],[[Sharptooth]]) <br>
-
[[Anyklotaur]] (Tauric Ankylosaurus/Lizardfolk) <br>
+
[[Anyklotaur]] <br>
'''Monsters of Faerun''' <br>
'''Monsters of Faerun''' <br>
Line 208: Line 205:
===Settlements===
===Settlements===
-
'''The Survivor's Camp-''' This camp contains the survivors of a shipwreck that happened sixteen years ago. The people living in it have practically given up all hope of returning to their homes in the civilized continents. The original passengers/crew were very diverse, so half-breeds are very common (and they do not have the stigmatisms against them that they do in other lands). The second generation (well, most of it, anyway) have recently achieved adulthood. The survivor count is 358: 94 Humans, 53 Elves, 45 Halflings, 19 Dwarves, 4 Gnomes, 26 Orcs, 38% Half-Elves, 33 Half-Orcs, 38 [[Quarterling]]s, and 8 [[Half-Gnome]]s. All help out to protect the camp, and policing is no longer deemed necessary.
+
'''The Survivor's Camp:''' This camp contains the survivors of a shipwreck that happened sixteen years ago. The people living in it have practically given up all hope of returning to their homes in the civilized continents. The original passengers/crew were very diverse, so half-breeds are very common (and they do not have the stigmatisms against them that they do in other lands). The second generation (well, most of it, anyway) have recently achieved adulthood. The survivor count is 358: 94 Humans, 53 Elves, 45 Halflings, 19 Dwarves, 4 Gnomes, 26 Orcs, 38% Half-Elves, 33 Half-Orcs, 38 [[Quarterling]]s, and 8 [[Half-Gnome]]s. All help out to protect the camp, and policing is no longer deemed necessary.
-
'''Curvedclaw Settlements-''' [[Curvedclaw]]s have no permanent settlements, instead making temporary shelters out of the tough and durable plantlife found near oasis as they travel looking for food.
+
'''Curvedclaw Settlements:''' [[Curvedclaw]]s have no permanent settlements, instead making temporary shelters out of the tough and durable plantlife found near oasis as they travel looking for food.
===Races===
===Races===
Line 218: Line 215:
===Native Animals/Monsters===
===Native Animals/Monsters===
-
'''Bloodstriker'''- Bloodstrikers, called Crourasaurs (blood-lizards) in Draconic, are huge omnivores descended from Protoceratops.
+
'''Bloodstriker-''' Bloodstrikers, called Crourasaurs (blood-lizards) in Draconic, are huge omnivores descended from Protoceratops. Living in an environment infested with velociraptors, these creatures adapted in very special ways. They became inedible. With its spiked skin and blood that acts like acid, only the suicidal try to eat Bloodstriker flesh.
 +
 
 +
'''Ceratosaurus-''' Ceratosaurs ("Horned Lizard") are the largest carnivores on the Desert island. These huge maroon-colored beasts are vicious, and never miss the opportunity to eat. They have two small horns, each one protruding right above either the left or right eye. It has a large horn on its snout, as well.
 +
 
 +
'''Diprotodon-'''
==The Marsh Island==
==The Marsh Island==

Revision as of 02:39, 10 September 2010

Personal tools
Google AdSense