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When a [[Hunter of the Stag]] commits a great crime, and refuses to repent or pay penance, there are two options: either exile the Hunter, or kill them. The first option is much preferred. This rite is reserved for when a Hunter is too dangerous to simply exile. Infrequently, a Hunter's connection to the [[Earth-Mother]] is damaged or becomes garbled. When this happens a Hunter becomes depraved, dangerous, and potentially a threat to everything the Hunters stand for. In this instance alone is a Bloodhunt called without question. The [[High Priest]], the [[Aurajinrale]], and [[the First]] are the only three who can call a Bloodhunt, and two out of the three have to call a Bloodhunt before the rite itself is performed. The rite involves a gathering of all the Hunters in the Temple. Each brings a symbol of the hunted, representing their good memories of the hunted. These symbols are placed in a brass sconce and burnt. The fire is extinguished with the [[Funeral Rite|ash-water of fallen Hunters]]. Once this is complete, the Hunters as a whole are charged with the destruction of the [[Lost Hunter]]. Historically, a Lost Hunter has not survived for longer than six weeks after a Bloodhunt has been called. Not every Hunter participates actively; in fact, very few of the Hunters actually actively hunt the Lost Hunter. Typically, the First and four chosen associates find and destroy the Lost Hunter, much as [[Sagittarius]] and his four allies hunted the first Lost Hunter, [[Diva]]. [[category:Hunters of the Stag]]
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