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Evocation [Art, Fire]

  • Level: Swordmage 6
  • Casting Time: 1 attack action
  • Range: Melee attack
  • Area: 30ft Cone
  • Saving Throw: Reflex Half

Knuckles wreathed in roiling fire, the Swordmage struck his foe with a clenched fist. As he did, the flames leapt from his hand, scorching his target and the area beyond.

The Swordmage makes a single melee attack with a +3 Fiery Burst Spiked Gauntlet. If he hits, all targets in the area take 1d6 fire damage per two Swordmage levels, to a maximum of 10d6 at 20th level. A successful reflex save halves the fire damage. On a failed save, targets are instead lit on fire and take 1 Fire damage per round until they spend a full-round action to make a Reflex save against this Incantation's normal Save DC, though if they have already tried and failed to put out the fire, they automatically succeed on the second attempt.

If the Swordmage has activated at least two other Incantations with the Art descriptor in this round, all enemies who fail the Reflex Save take 2d6 Fire damage per round instead of just 1, while those who succeed on the save but still take damage take the 1 Fire damage.

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