Amorcul Academy

From Fax Encyclopedicus

Jump to: navigation, search
(Created page with 'Amorcul Academy is a worldsetting designed with d20 Rebirth and/or Anime d20 Renaissance in mind. It is a meta setting where characters are involved in a highly fantasti…')
Line 1: Line 1:
-
Amorcul Academy is a worldsetting designed with [[d20 Rebirth]] and/or [[Anime d20 Renaissance]] in mind.
+
Amorcul Academy is a worldsetting designed with [[d20 Rebirth]] and/or [[Anime_d20_Renaissance]] in mind.
It is a meta setting where characters are involved in a highly fantastic university dedicated to adventuring. The setting is extremely heavy on meta and fourth-wall play, and shifts or subverts several core D&D assumptions (particularly the absolute nature of morality/ethics) - although most mechanics remain the same.
It is a meta setting where characters are involved in a highly fantastic university dedicated to adventuring. The setting is extremely heavy on meta and fourth-wall play, and shifts or subverts several core D&D assumptions (particularly the absolute nature of morality/ethics) - although most mechanics remain the same.
Line 84: Line 84:
Many training sessions and ''all'' practical exams are done in teams - students are thus ''massively'' encouraged to build a group from around campus, to fill an exam-worthy team. (School administration will regularly force exam teams to accept others, though...)
Many training sessions and ''all'' practical exams are done in teams - students are thus ''massively'' encouraged to build a group from around campus, to fill an exam-worthy team. (School administration will regularly force exam teams to accept others, though...)
-
Amorcul also maintains special "Simulation Chambers" - dimensional pockets that allow for the 'simulation' of higher (or lower!) levels.
+
Amorcul also maintains special "Simulation Chambers" - dimensional pockets that allow for the 'simulation' of higher (or lower!) levels. Some adventures will mandate this - and many students also attend these chambers (both ways!) for fun.
=== Rankings ===
=== Rankings ===
Line 105: Line 105:
Unless the GM specifies otherwise, all [[Anime d20 Renaissance]] classes are Minor-only.
Unless the GM specifies otherwise, all [[Anime d20 Renaissance]] classes are Minor-only.
 +
 +
=== Formal charting ===
 +
 +
Experience is ''eliminated'' in Amorcul Academy games for PCs. Players instead complete a number of exams, finished up by a Finals Series, to attain each level - upon passing the entire lot (or getting special dispensations), they are granted the rewards of the new level.
 +
 +
To reach each level, a student must first declare their Major and Minor for that level, then completes a number of training sessions equal to their Level per class (sessions can vary in length, but are often longer at higher levels - an on-level job counts as a training session for both courses), completes a series of written exams (some classes have more than others, but all have at least one) and/or projects, and finally take their Finals - a series of practical exams (as trainings, often jobs) equal to a third of their class level (rounded up), plus an additional two for Graduate exams.
 +
 +
(For convenience's sake, the GM may skip the details of this or render them at his detail. Students who are behind/failing may be offered opportunities for alternative passing routes... Often rather unpleasant ones.)

Revision as of 09:45, 22 August 2010

Personal tools
Google AdSense