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Ahihele are humanoids who live in the volcanoes of Enherjer and the deserts of Arboria. They are related to the Haukea through ancestral relations to the Kolumaka, but have diverted into their own species. They appear as slightly taller than average dwarves with two distinguishing characteristics--a third eye in the middle of their forehead and a ridged nose. They have dark red skin--ranging from reddish-tan to deep crimson--much darker than the pale Haukea. Ahihele have a natural predilection towards volcanoes and deserts.

Alignment: Most Ahihele tend towards law. However, this is by no means a requirement.

Lands: Ahihele prefer hot environments, particularly volcanic ones. They thrive on the heat, and anything less than eighty degrees Farenheit makes them feel chilly.

Religion: Most Ahihele prefer to worship deities related to fire, such as Agni.

Language: Ahihele speak Common and Dwarven, as well as their own racial language, Kolumaka.

Player Character Ahihele

  • Dexterity -2, Constitution +2. Ahihele are tougher than most, having lived in dangerous environments for their entire history, but are less agile than other races due to it.
  • Ahihele are medium sized.
  • An Ahihele's base land speed is 30 feet.
  • An Ahihele also has a base climb speed of 20 feet. This grants them a +8 racial bonus on Climb checks. It must make a Climb check to climb any wall or slope with a DC of more than 0, but it can always choose to take 10, even if rushed or threatened while climbing. If it chooses an accelerated climb, it moves at double its climb speed and makes a single Climb check at a -5 penalty. It cannot run while climbing. It retains its Dexterity bonus to Armor Class (if any) while climbing, and opponents get no special bonus on their attacks against a climbing Ahihele. Also, Ahihele can add either their Dexterity modifier or Strength modifier to Climb checks (whichever is higher).
  • Humanoid: Ahihele are humanoids with the (Kolumaka) subtype.
  • Third Eye: An Ahihele's third eye is not a vestigal organ and provides the following benefits:
  • Trinocular Vision: An Ahihele receives a +2 racial bonus to Spot checks and a +1 racial bonus on ranged attack rolls due to their unique depth perception.
  • Fearsome Gaze: Ahihele can use cause fear as a spell-like ability. This ability can be used a total number of times per day equal to 1/2 the Ahihele's Hit Dice. In addition, whenever the Ahihele uses this ability, the Ahihele loses their racial bonus to Spot checks and ranged attack rolls for three rounds.
  • An Ahihele's third eye also grants them darkvision out to 60'.
  • Natural Skills: An Ahihele has a +2 bonus on Profession (Miner) and Profession (Smith) checks.
  • Stoic Endurance: An Ahihele suffers no harm from being in an extremely hot environment. They can exist comfortably in temperatures above 120 degrees Farenheit without having to make Fortitude saves. This does not provide any protection against heat or fire damage, nor does it protect against other environmental hazards.
  • Automatic languages: Common, Dwarven, Kolumaka
  • Bonus Languages: Ignan, Terran, Undercommon
  • Favored Class: Fighter
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