Afro's sandbox

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(Fighter Variant: Soldier)
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'''Weapon and Armor Proficiency'''<br>
'''Weapon and Armor Proficiency'''<br>
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Soldiers are proficient with all simple and martial weapons and with all armor (heavy, medium, and light) and shields (including tower shields).  
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Soldiers are proficient with all simple and martial weapons and with all armor (heavy, medium, and light) and shields (excluding tower shields).  
'''Bonus Feats'''<br>
'''Bonus Feats'''<br>
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'''Unity (Ex)'''<br>
'''Unity (Ex)'''<br>
At third level, a soldier bands together with nearby allies for defense and support. Allies adjacent to the soldier get a +1 bonus to AC and saving throws, which stacks with the bonus from other soldiers' Unity abilities to a maximum of +4 total.
At third level, a soldier bands together with nearby allies for defense and support. Allies adjacent to the soldier get a +1 bonus to AC and saving throws, which stacks with the bonus from other soldiers' Unity abilities to a maximum of +4 total.
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==Fighter Variant: Style Master==
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The style master is a disciple of the arts of battle, who has delved into the intricacies of his combat style and mastered the ways of his chosen weapon. Though his drive and focus show his excellence in his chosen form, he is less flexible than his martial peers in breadth of study.
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'''Class Features'''<br>
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The style master has all the standard fighter class features, except as noted below.
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'''Bonus Feats'''<br>
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A style master doesn't gain the normal fighter bonus feats at 1st level, 6th level, 12th level or 18th level.

Revision as of 23:34, 6 February 2011

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