Ad20r:Tags:Buff A-L
From Fax Encyclopedicus
(Created page with ' === Example === :''Cost'': :''Benefit'': :''Modifiers'': == A == === Acid Adaptation === :''Cost'': 2 character points :''Benefit'': The character has adapted to highly acid…') |
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=== Example === | === Example === | ||
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== C == | == C == | ||
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+ | === Cat's Landing === | ||
+ | |||
+ | :''Cost'': 2 character points | ||
+ | :''Benefit'': The character knows how to fall better than would be normal. They always land on their feet, taking only half damage. | ||
=== Change Shape === | === Change Shape === | ||
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* (0 points) The character can only change their personal cosmetic details. They don't lose any natural weapons or special movement modes, but can change their features as follows: a 10% size increase or decrease, change of gender, 50% age increase or decrease, colour changes (eye, skin, or hair), and minor physical changes (shape of ears, facial features, or bodily proportions). The Disguise bonus becomes +15 when using this, instead of +10. | * (0 points) The character can only change their personal cosmetic details. They don't lose any natural weapons or special movement modes, but can change their features as follows: a 10% size increase or decrease, change of gender, 50% age increase or decrease, colour changes (eye, skin, or hair), and minor physical changes (shape of ears, facial features, or bodily proportions). The Disguise bonus becomes +15 when using this, instead of +10. | ||
:''Special'': This ability may be taken twice - once for a full form shift, and once for changing cosmetic details. | :''Special'': This ability may be taken twice - once for a full form shift, and once for changing cosmetic details. | ||
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+ | === Climb === | ||
+ | |||
+ | :''Cost'': 4 points | ||
+ | :''Benefit'': The character gains a climb speed equal to half their normal ground speed, and can climb on almost any wall or ceiling. | ||
+ | :''Modifiers'': | ||
+ | * (2 points) Their climb speed becomes equal to their full ground speed. | ||
=== Cold Adaptation === | === Cold Adaptation === | ||
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* (-1 point) The character's Darkvision only goes out to 30'. | * (-1 point) The character's Darkvision only goes out to 30'. | ||
* (1 point) The character's Darkvision goes out to 90'. | * (1 point) The character's Darkvision goes out to 90'. | ||
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+ | === Dimensional Leap === | ||
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+ | :''Cost'': 6 character points | ||
+ | :''Benefit'': The character can jump from their home dimension to one other dimension and back. ''GM permission required.'' | ||
+ | :''Modifiers'': | ||
+ | * (2 points) Add another dimension to the number the character can jump between. | ||
=== Dynamic Magic === | === Dynamic Magic === | ||
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:''Modifiers'': | :''Modifiers'': | ||
* (-4 points) This only applies when using one weapon - as the Improved Critical feat. | * (-4 points) This only applies when using one weapon - as the Improved Critical feat. | ||
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+ | === Initiative Bonus === | ||
+ | |||
+ | :''Cost'': 1 points | ||
+ | :''Benefit'': The character is quicker to start combat than is normal. +1 Initiative. | ||
+ | :''Modifiers'': | ||
+ | * (1 point, repeatable) Another +1 Initiative. | ||
=== Insubstantiality === | === Insubstantiality === | ||
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== L == | == L == | ||
- | === Light | + | === Light Control === |
:''Cost'': 3 points | :''Cost'': 3 points | ||
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:''Modifiers'': | :''Modifiers'': | ||
* (2 points, repeatable) The light can affect a greater area - add 15' to the range of the glow. | * (2 points, repeatable) The light can affect a greater area - add 15' to the range of the glow. | ||
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+ | === Lightfooted === | ||
+ | |||
+ | :''Cost'': 2 points | ||
+ | :''Benefit'': The character is light on their feet. Difficult terrain that normally slows motion due to shifting, such as snow or sand, does not penalize their movement. | ||
=== Leadership === | === Leadership === |