Ad20r:Races

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Anime d20 Renaissance assumes that players will spend ten character points on their race selection - with most of the standard d20r races costing exactly that much.
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Anime d20 Renaissance assumes that players will spend ten character points on their race selection.
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An example of how to analyze the cost of a race, using Humans:
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Unless stated otherwise below, all d20r races are assumed to cost ten character points, and all D&D 3.5 races with a Level Adjustment of zero are assumed to cost 5 points.
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{|style="font-size: 86%;" border="1"
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!Ability !!Point Cost/Modifier
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|-
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| +2 to any one Ability score || 2
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|-
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| Medium Size || 0
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|-
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|  Base Speed of 30 || 0
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|-
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|Improvisation Pool || ???
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|-
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| Quick Learner || 2
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|-
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| Any class as favored || 1
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| '''TOTAL''' || 5+???
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|}
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Note that a cost for the Improvisation Pool is not set - no Tag equal in value to it is yet in place (because the author hasn't gotten to tags at time of writing). If the GM feels safe assuming that this race balances evenly with the normal d20r Races (and it really should given it ''is'' one!), he can arbitrarily say that the Improvisation Pool costs 5, and thus the total cost is 10.
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== Racial Costs Chart ==
== Racial Costs Chart ==
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(((To be worked on after completing Tags.)))
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(((To be worked on.)))
== Level Adjustment in Anime d20 Renaissance ==
== Level Adjustment in Anime d20 Renaissance ==

Current revision as of 21:13, 5 March 2011

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